It’s a dark time in my life now that this lawsuit exists. Not because I’m a fan of Epic or Apple in any way, but because I work in law and have to hear my gaming friends talk about the merits of the lawsuit and have bad opinions. Over the years I’ve learned that friends in tech skipped civics 101 and gamers don’t understand economics :)
The lawsuit Epic filed was worked on and filed by a an attorney who previously worked for the justice department in the anti-trust division and also was is former commissioner of the FTC. Attorneys like that spend a long time building a reputation and are not really mercenary about what cases they sign onto. Epic has put together a serious legal team for this case and clearly had a plan that was created by their legal team.
This lawsuit is about more than entertainment and pricing. It is also harsh body check to tech companies that have adopted some of the old tactics used by the worst actors of the late 1800s(when anti trust laws came into existence). From Apple slowing down phones without disclosing it to prevent people from side loading software, it’s all about control. And, like the trusts of old, if all the big players just sort of do similar things, it is easies to keep the market locked down. And FYI: you don’t need 100% market share to violate anti trust laws. In fact, there are entire sections about exploiting a specific market. Like making a popular phone that is also a tiny computer, locking down all software that goes on that phone and then charging every 30% of all transactions on that phone.
Apple is not alone in this and the entire tech industry has been flagrantly violating laws for years. Amazon didn’t collect state sales taxes forever, exploit a fun loophole that quickly became a problem for a lot of states. Facebook allowed real estate ads to be targeted by demographic and race, which is super illegal under federal law(see redlining). And when Facebook was told about the violating ads, they didn’t correct it for years even after fully admitting they knew it wasn’t legal.
Anyway, the fact that all the major digital market places happen to take a 30% cut is pretty telling on its face. If they were competing, that number would move around and change. Like normal retail margins with vendors and stores, where the margin shifts over the years on products. But digital stores are magically locked at 30% and all stores charge similar prices for the same products. It is because they are not competing, they are just charging companies a cut to sell software to iPhone owners or whatever section of the market that company has locked down. And no one buying things should be thrilled about this. It’s bad for us over the long term. It will make games stagnant and lower the overall number of games. Why? Because that is what happened to every other industry when these sorts of anticompetitive practices were in place. Our hobby is not some magical new industry that is immune or special, not matter what tech super fans say.
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