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Double Barrell revolver handgun used by Nero in the game Devil May Cry 4.
Nero's right arm in Devil May Cry 4. The key that separates him from Dante.
Red Orbs can be offered to Divinity Statues in exchange for weapon upgrades and skills in Devil May Cry games.
Dante's signature handguns used in the Devil May Cry series.
A memento once thought to have been given to Dante by his father. It actually resides in the Demon world until Devil May Cry 3 when Dante takes it back with him to the Human world. Combining both Dante and Vergil's amulet turns the sword into the Legendary Sparda sword.
A set of gauntlets, greaves, mask, and back armor Dante receives after defeating Echidna.
Pair of mini loudspeakers that are designed to hold them close to a user's ears for a more convenient listening device. Can be plugged in to music players or phones.
A sword-summoning apparatus that Dante obtains after defeating Berial. It is able to spawn a countless number of spectral swords which can be rearranged, thrown, or wielded, and will explode either after a short duration, or at a command from it's wielder.
A weapon from Devil May Cry 4, it is a briefcase that can transform into 666 different projectile weapons.
Dante's primary Sword in Devil May Cry 2 and onwards, passed on to him by his father Sparda.
Red Queen is the primary weapon wielded by the Devil May Cry 4 protagonist - Nero.
The ultimate form of the Force Edge. This is the sword used by the Legendary Dark Knight Sparda, his son Dante and currently by Trish.
A weapon in the Devil May Cry franchise. One of Sparda's three swords, he passed this one onto Vergil who used it in DMC3. Currently the property of the series newcomer, Nero.
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