@jslack: Awesome! Thanks for the feedback :) Unfortunately, there aren't many requests - as noone's using it yet, so you probably wont find others to play with it yet, but I'll be working on that too - maybe tweeting about it more or something idk - I suck at marketing lol
@michaelenger These are some awesome questions. I'll answer all of them below as best as i can
Q: Would it be possible to select multiple systems at one time? It is possible, I would just allow the user to specify more than one console when creating a request. My question is will users do that? - that is create a request to play a game like COD or ESO on multiple consoles ? That is possible though, as I own many games on Steam and own some of those same games on my PS4 and Xbox as well. But it's pretty easy to allow. I'll talk it over with my colleague who's working on this with me.
Q: Can I login without using Facebook/Twitter/Google/Steam? At the moment, you can't. There wasn't a specific reason for this besides (a) Laziness lol and (b) Really trying to avoid saving passwords in our DB. I've been traumatized by all the hacks within the last 2-3 years, and was like lets just use social media login - thats why we have like 4 of them. I do believe we'll probably end up adding signin via email - and everything else that comes with it. The funny thing/irony is that we are saving emails, and requiring it, but aren't using it yet - which to me doesnt make sense (though I coded it there) - but we plan to do subscription-based notifications via email - so we'll use them eventually, but I'm probably going to remove that feature temporarily until it's actually being used.
Q: Crazy idea, but can you login with your PlayStation or Xbox accounts? Not sure they support that This is such an awesome question, but makes me sad. When I started this app, the first thing I did was search for a Playstation API & Xbox Live API that I could use to allow people sign in via XboxLive & PSN. Sony & Xbox are very stringent about accessibility their API and require that you are partner before you gain access - which requires u being a business and having a Tax ID and some form of Vetting. We planned on doing things like allowing you to log in via PSN, Xbox Live & Steam, and enabling you the ability to automatically pull ur games in, and track requests for those games instantly, but because of the Sony, & Microsoft's strict policies, that might not be possible. As for Steam however, it's the opposite - their API is open and I can pull anything that the user I'm querying about allows me to pull via privacy stettings - so I believe we'll do a pilot with Steam first, and then see what happens afterwards - even if there isnt any interest in this app, I just want to see if it can be done - just for kicks :P
Q: Any way to get back to the landing page from the main page? Going to http://www.parallel.team/ I go straight to the app which is great for me once I know about it, but hard to share with other As soon as I post this, I'm going to push an update for this right now. There'll probably be an "About" link on the side nav to the left. This slipped my mind because I spent yesterday trying to squash some mobile-related bugs
@audiobusting How about helping us develop this some more ;) We're just 2 guys and have a lot planned - If you have time that is, and to what @michaelenger said about making this open - It is, well sort of. I have the code on Github here Parallel Github Repo but I set it to private because I do an automated deploy from Github to Azure and I have my config settings (with Firebase & Giantbomb API keys in that repo) - but I have an open version of it called LFG here Parallel (LFG) Repo though it's outdated. I'll update it with the latest code
Ps: We're already working on a mobile app. We also have some Great ideas planned for something else we're calling "Parallel - Evolve" & "Parallel - META". Right now, we're calling this "Parallel - Team". Thanks for all this awesome and great feedback :)
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