I am in no means a SEGA fanboy or anything, but I'm a bit surprised no one on the podcast thought of mentioning Sonic the Hedgehog for most improved franchise, of the three games Sonic has been in this year, they all have been surprisingly pretty solid. Sonic and Sega All-stars Racing was about on par with Mario Kart. Likewise, while Sonic 4: Episode I did not deliver on the hype, it was definitely playable and enjoyable, something that is very hard to say about Sonic Unleashed and Sonic '06. Then there's Sonic Colors which received pretty solid reviews for both the Wii and DS versions of it and the first Sonic game in a very long time that can be recommended without any major caveats.
While Need for Speed has gotten to the point where the franchise was stale, it was nowhere near as broken as what Sonic the Hedgehog has been for the past decade, they were still perfectly average games. While I can definitely agree with the inclusion of Just Cause and Red Steel, they have not had nearly as long of a history of non-stop disappointment as Sonic the Hedgehog has.
no mention of Sonic for "Most Improved Franchise"
I was going to just laugh in all caps when I saw the thread title, but you actually make some good points. Still, maybe it just looks like the biggest improvement because of how far Sonic has fallen over the last several years.
Yeah, they didn't like Sonic 4 but seemed pretty okay with Colors in the Quick Look, so I was surprised to see it not even up for debate as well. I thought Sonic 4 and the Wii version of Colors were pretty good, and apparently the DS Colors is alright as well.
Wasn't mentioned cause it wasn't most improved. Easy. A mediocre game (Sonic 4) and a pretty OK game no one played (Sonic Colors) does not an award make.
He now moves like molasses, and the lock-on targeting is usually frustrating and unnecessary. I thinks it's a step backward.
" how can a franchise be "improved" when its best games are all old? "The same could be said of Need for Speed.
" except....sonic freeriders also came out.... "@zombie2011 said:
" Sonic: Free Riders still sucked ass. "I totally forgot about Sonic Free Riders, but that almost gets a pass because it was a launch game for Kinect, it was likely rushed out to capitalize on early sales. Still a busted game though, but the core Sonic franchise is better than it has ever been in a long time.
" @adoggz said:Except, that new ones is apparently pretty dope." how can a franchise be "improved" when its best games are all old? "The same could be said of Need for Speed. "
" Wasn't mentioned cause it wasn't most improved. Easy. A mediocre game (Sonic 4) and a pretty OK game no one played (Sonic Colors) does not an award make. "Red Steel was on the list of nominees though. Mediocre can still be a massive improvement.
Sonic 4 was awful. The Sonic Color games were playable but not very good so I agree Sonic should be killed off.
" I was going to just laugh in all caps when I saw the thread title, but you actually make some good points. Still, maybe it just looks like the biggest improvement because of how far Sonic has fallen over the last several years. "Especially considering Ryan's tangent and everybody's overall cynicism to the throwback pandering style.
" Yeah, they didn't like Sonic 4 but seemed pretty okay with Colors in the Quick Look, so I was surprised to see it not even up for debate as well. I thought Sonic 4 and the Wii version of Colors were pretty good, and apparently the DS Colors is alright as well. "Sonic 4 + Sonic Free Riders is too much for Sonic Colors to counter.
And Sonic 4 technically isn't even done yet.
Mainly because Sonic Colors is essentially Super Sonic Galaxy. Rip-offs are not an improvement; they're usually a concession.
Ah, of course! Thanks for clarifying.
Games don't exist until they come out for a console. "
@coldmilk said:
" @csl316: Sonic Rush was pretty good, especially in the soundtrack area. The boss stages kind of killed its momentum a bit for me. "Indeed. The boss battles all felt kind of awkward. I'd say there hasn't been a good Sonic boss battle since the 90's. The rehashed ones from 4 don't count!
I think that the Giant Bomb crew think that there is a fundamental issue with the way Sonic games typically are. Similar to how they think most of the Zelda titles are in a stale state right now. I don't think any of the new Sonic games introduced anything that revitalizes the formula; In fact I think they come off as "hey guys we're like the old Sonic games! You like those Right?"
I personally can't say anything about the quality of the new Sonic games since I have no desire to play them.
Sonic Colours was doing well until the last few worlds, where the classic "take a guess at survival" BS kicked in. I mean, I've played one end of level boss where it's fully trial and error to get anywhere.
" Sonic Rush from a few years ago was better than Sonic 4. "If you liked Rush, what was wrong with Sonic 4?
My problem with Sonic 4 is that it didn't really play like the old games, instead feeling like a cheap emulation. The Rush games probably were better, but had most of the same problems. Boring/bad level design and needless focus on speed, when the original games were nothing like that.
Sonic Colours was an improvement and was more worthy of the title 'Sonic 4' but still not what I'd consider particularly good. Sonic & Sega All Stars Racing was likewise pretty good.. but I don't think I've ever played a bad kart racer.
Level design is a serious problem in that game. Too often you hit speed bumps that ruin the exciting parts.
It's like calling Bobby Kennedy "most improved assassination" for not being as devastating as JFK or MLK.
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