I'm putting the finishing touches on a video review I'm going to make for Control but I just have to put it out there. Holy cow, this game was outrageously fun. This is Remedy at their best and you can really see how much fun they had putting the game together, specifically the various memos and case studies regarding the Bureau's collection of altered items and objects of power.
I haven't had this much fun with gun combat in a long time and to me, it feels just as awesome as it did in Max Payne. The addition of telekinetic powers only adds to your repertoire of combat abilities and throwing a couch at an enemy's face is never not fun. One of the details I really liked was how you could rip off chunks of the concrete walls, leaving behind visible wounds and exposed rebar.
I'm anxious to go back and explore more of the Bureau, which stands shoulder to shoulder with Black Mesa and Rapture as some of the most fun video game workplaces to run around in.
You did good, Remedy. You did damn good!