@vectortheangel: Then you should probably actually ignore me and not make passive aggressive remarks. But since you're up for a discussion:
In your mind, what is crunch, a reportedly rocky development and repeatedly missing release dates (and still releasing broken games) indicative of, if not bad planning?
Are you also going to hand wave the repeated issues a veteran developer is having with: "making games is hard", even after employees of the company have come out to criticize them for bad planning and the treatment of their employees?
CDPR's shortcomings are already well documented and criticized.
Back in April, CDPR came out to declare that they're confident in releasing the game in September and that the only issue "on their radar" was getting VO recorded in time due to COVID, and now they're out here saying that the game is so broken they can't make it in time.
I held my tongue in January when the first delay happened and instead of anyone pointing to CDPR having a history of this, everyone threw out their favourite outdated Miyamoto quote for the billionth time.
So maybe folks should stop acting flabbergasted and outraged when reports of crunch and mental breakdowns come out of these studios. You're watching (some of) the circumstances that facilitate it happen and instead of calling it out now, you're riding over in defence of them.
To wrap this around to my point: why announce a release date this soon once again? If you've already botched this badly, wait and give a date when you know you'll hit it.
I wonder how fucked their internal deadlines are.
If you want my selfish thoughts about the delay: this works out great for me, now there's time for the 3000 series to come out and I can do a complete PC overhaul before the game comes out.
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