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#1 Posted by Mike (17288 posts) -

At least on the 360 version. After 5-6 hours of gameplay I haven't noticed the frame rate drop a single time, it is rock solid and the game looks great. This includes both small rooms and expansive outdoor areas, including scenes with water. In one or two instances I noticed some slight tearing but I was also moving the camera around as quickly as possible and trying to see if I could notice anything.

Now, as a card carrying member of the PC Gaming Master Race with a machine that could eat your PS4 for lunch, I am totally happy with how the console version looks and plays. It is a night and day difference from the last Souls game. I am normally quite sensitive to frame rate issues in games and I could not be happier with how this is shaping up so far.

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#2 Posted by Nightriff (7116 posts) -

How did you get the game early? I'm always interested in that

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#3 Posted by Chaser324 (8080 posts) -

Awesome! Good to know that I won't have to worry about another Blighttown nightmare. I generally don't mind lower framerates or minor hitches, but damn, Blighttown was quite possibly the worst framerate issue I've ever experienced in a game.

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#4 Posted by Mike (17288 posts) -

@nightriff: I know a guy who owns a small shop and can get any game as soon as he gets it in, this is pretty normal for me and console games, especially big ones that have huge marketing campaigns since they are shipped to stores so early.

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#5 Posted by Atwa (1555 posts) -

Framerate was mostly decent in Dark Souls up to Blighttown wasn't it? Long time since I played it on PS3 to be fair.

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#6 Posted by Nightriff (7116 posts) -

@mb: Lucky you, my brother is the same way, making buddy buddy with small shops so he gets games way early. Extremely jealous. Enjoy the game regardless!

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#7 Posted by jimmyfenix (3941 posts) -

Nice!

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#8 Posted by Humanity (16215 posts) -

@mb: Good news, I just hope my 360 still works as I haven't turned it on in ages.

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#9 Edited by afabs515 (1737 posts) -

Thank god. Can't wait for this to show up at my door on Tuesday, and news like this just makes me even more excited to get it day 1. Thanks for the good news!

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#10 Edited by ElixirBronze (536 posts) -

Good to hear, doesn't necessarily have to mean anything though since the frame rate in Dark Souls was also decent most of time except in certain areas. /cynicism

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#11 Posted by Zeik (4419 posts) -

@atwa said:

Framerate was mostly decent in Dark Souls up to Blighttown wasn't it? Long time since I played it on PS3 to be fair.

It suffered in other areas too (Firelink), but nowhere near as bad as Blighttown.

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#12 Posted by Demoskinos (17325 posts) -

SPOILERS! GEEZ!

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#13 Posted by Steadying (1888 posts) -

I'm really curious to see the Blighttown frame rate on the console versions of Dark Souls (I played on PC)

Anyway, that's good to hear. Hopefully the PS3 version will be fine too.

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#14 Posted by joshwent (2897 posts) -

Great to hear. It seems like a pretty big graphical/programming push must have happened from From since the last game.

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#15 Posted by Yummylee (24646 posts) -

But is it solid as a rock?!

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#16 Edited by TheManWithNoPlan (7008 posts) -

That's great to hear. I wasn't really worried seeing as I just built a monster pc, but it's nice to know console players won't suffer.

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#17 Edited by j0lter (311 posts) -

I'm glad to see that the game will not have technical issues right off the bat. The game looked great in the trailers so i can't wait to experience the new graphics engine for myself on Tuesday.