Spoilers for up to the yucky cellar:
I'm pretty sure the character I used wasn't ready for this. At 75 she's got 40 intelligence and a little something-something in all the other stats, and even with a crystal Astora Greatsword the damage isn't happening. I don't think it was possible for me to beat the human NPC fight alone, so I ran out onto the edge of that cliff and thankfully managed to make him tumble off. Idiot.
Not before I put down my summon sign and tried to help someone else beat him though... Only to realize he's an NPC, and I can't damage NPCs. Shit! I'm so sorry, Host!
Anyway, I quite liked the early area. That little bit with just Follower Knights, and then suddenly the ground crumbles and it's WOLVES, WOLVES EVERYWHERE. I ran a straight(or rather, zigzagging and curly) line from there to the bonfire and haven't looked back yet. I don't like the enemies that just hide as dead bodies and scream, they always startle me. I kinda like the regular Follower Knights in the second forest too. They are tough in pairs or when they get the drop on you, but I can Assassin's Creed my way through them or take them on alone no problem. The other enemies are all either monsters I only cheese through walls or stealth by with hidden body/spook(Ninja Birds, Giant Hammer Men) or very, very easy (Wolves, Pretend Dead Dirds, Regular Birds, Flies).
I wonder if Elfriede is the same as sister Friede. I presume so, but the item descriptions say Elfriede is the leader of the Sable Church. Friede clearly knows about them, and acknowledges in dialogue that I'm the Lord of Hollows, but she just wants me out of there to rule my own people. I thought you were my people, Friede.
The girl in the attic(Ariamis?) that I freed from Vilhelm is cute. She talks about painting a cold, dark place and I'll tell you right now, if this is more time travel shenanigans and she paints the world of Ariamis I'll be a little miffed. She says I entered into an agreement with her uncle Cael, so I presume that's the Slave Knight. I hope the lore goes a bit deeper, I was expecting either some Velka or Priscilla lore. And if this is the Londor lore we're getting, I wanted some content in the land of Hollows, hopefully with some primordial serpents, not this stuff where they're just hogging a similar painting world from Dark Souls 1. It was somewhat disappointing to run up that rope bridge and find a completely different area than in Dark Souls 1.
Apropos of Slave Knight, The Slave Knight Armor is the first pants armor to consist of just leggings and briefs, as far as I know. I did some co-op farming at Ancient Wyvern before taking on the DLC and already people are wearing just the pants and then nothing. That's the Dragon's Dogma way, that is.
The new weapons I've found are super cool. I've got the rapier and knives set that makes you do a ninja jump while throwing four knives, and the double Vega claws. IVDAMKE is right about the upgrade path though, upgrading them to a level where they do good damage probably isn't possible until I'm nearly done with the main game(I'm currently at Lothric Castle. I've got another character that has beaten the game, so I'll try with that one later).I also found a new miracle called Way of White Corona, which makes a boomerang out of light. It's a bit shit, though. I have 18 Faith and it didn't come anywhere near to destroying a Regular Bird with two hits.
So far, I dunno. I like it, but it's definitely more of the same, and feels like more of the Undead Village from the beginning of the game rather than the painted world. I don't know if I'd say it's their worst DLC though. I'm a sucker for the snow setting, and unlike Dark Souls 2 I actually really enjoy the act of just controlling the character. I vaguely remember that in a similar DLC topic about DS2 I said I was impressed by the content, but kinda didn't like playing it. That's just not the case here, even if it's got no snowstorm, huge snowball, sprawling city and fun invader NPCs like in Eleum Loyce yet.
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