Both Exile: Wicked Phenomenon and Exile 2: Wicked Phenomenon are the same game; Exile: Wicked Phenomenon is the proper title and it's the sequel of the Genesis and Turbografix 16 game, "Exile" (which I just added and need to start fleshing out).
Also, for what it's worth, Exile: Wicked Phenomenon has a completely jacked difficulty curve thanks to Working Designs completely butchering the monster tables and encouraging excessive grinding, but it's not like the game didn't have problems in the first place. It reeks of a low budget followup to the previous game, which was of significantly higher quality in pretty much every respect.
I double dog dare you to try to beat Wicked Phenomenon without:
- breaking your controller, tv, and spirit
- save stating your way through it in an emulator
- otherwise finding a creative way to cheat like hell via an emulator
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