The thing I love the most is the movement of the Warlock. Getting across a map is super fun when you can leap huge bounds by gliding. There's a real verticality with that class I'm afraid doesn't transfer to the other two. As far as the combat, it's pretty good. The moment to moment is satisfying and the loot aspect isn't as in your face as a borderlands.
The hub is aesthetically nice too. The music that plays there gives me a warm fuzzy feeling anytime I hear it, and the clouds that wash through the area is a nice touch. Seeing the ships come and land, and actually have people warp out of them makes the hub seem busy in a way I can appreciate. One of the only complaints I have is the long spans of time I've went without running into people. (Which I could probably chock up to it being an alpha)
I'll start out into an area and see like five people. I'll run up to them and we'll all go into a single direction, but as soon as we hit a certain "gate" they disappear into the ether. It's always within a structure. It seems the only place you can fight with other people, not in your party, is the wide open spaces. Otherwise you have to party up, which kind of ruins that part for me. I'm traditionally a loner when I play games, but running into people in the game and briefly teaming up was a really exciting idea for the game in my mind. If I could change anything to be toward my liking it'd be that. To let the entire game world be a zone to run into people. I'd love to be running through a structure, start fighting a group of enemies only to have another couple people come out of the woodworks and fight with me.
Anyways, I really like the game so far and I can't wait to see the other planet's we get to go to. One of the things I've been most surprised about is the seemingly endless scope of the levels. I explored the main part of Old russia for hours and never found a dead end. If you looked hard enough you still find another area to go to. I went so far, at one point I encountered a squad of anointed acolytes underground in the darkness that just had question marks by their names. They had gold heath and seemed invincible or practically god like compared to my level. I'm assuming that was Bungie's way of gating me there so I couldn't continue. They really devoted a lot of time and resources to making the scope of the environments huge. At least that the feeling I get from what I've played.
To give an idea of how long the alpha stretches, at this point I've done everything that wasn't a recycled side quest. I did all that in one sitting and made it to level seven. Looking forward to the beta next month to see how expanded the game is compared to now, and also the main game as well.
Edit: I confirmed that the Titan has the glide ability as well. Hunter can double jump.
Log in to comment