What changed in the "Definitive Edition"?

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sombre

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Hey gang,

So, I tried this game, back in 2018. It was weird. Looking back on my thread on these forums at the time, I enjoyed it, but found some bits kinda strange, especially the music choice

Is the DE a worthwhile expansion? Has enough changed?

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two_socks

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With the Definitive Edition, you can choose between the original MIDI and an Orchestrated version of the soundtrack. You can also use overworld music from VIII. Seems like this is a full list of changes.

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Nodima

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You can't mess with all of the changes (I remember specifically the 2D mode is locked away) but there's a 10-hour (yes, hour) demo out on PSN if you want to compare it against your memory.

I only played a bit over an hour (finished the mountain, left the town) and am not sure I'll get back to it (though I feel like I owe it to Tim Rogers to try sometime) and I was kind of charmed by the ridiculous music style of the orchestral remixes. It felt like playing an epic old Warner Bros. cartoon.

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noboners

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I think it depends on what you thought was weird about it outside of the music. If something in the gameplay was off-putting to you, the DE probably doesn't change that. It's mostly just QoL changes/stuff that people who are fans of the Series as a whole might get a kick out of.

Basically it makes it less tedious and introduces some modern conveniences while not compromising the base JRPG mechanics. If you like JRPGs, it's definitely worth playing. But I don't think it's worth playing through if you've already beaten DQXI. The additions aren't worth a full replay.

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ryudo

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The game was remade not ported to Switch to fit its specs and a newer version of UE4. They orchestrated the music and can use the DQ8 overworld theme. You can play the whole game in 16-bit mode or modern mode. Switch at a church. Entire sections of the game have new character stories. Also some costumes.

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development

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The music is basically the same, in my opinion. I hated both versions.