I was pretty excited about the Dualsense when it was announced, to the point that I was more excited about PS5 than Xbox Series X because of it. I thought it might be a whole new way to do force feedback in games and a meaningful change to the controller for the first time since the Wii.
1 year in it's been a pretty big disappointment for me. Astro's Playroom was fantastic and showed the potential of the controller. It's still one of my favorite PS5 games. After that...
Returnal had a neat idea with its use of the half pull vs full pull and the trigger lock, and it works fine but it's a small gimmick.
Miles Morales had some okay force feedback but nothing special.
Bugsnax tried to simulate the feeling of walking through the controller and that was just kind of distracting. I don't walk with my hands.
I don't even remember how Ratchet & Clank used it. I think something with half pulls vs whole pulls doing different firing modes? Whatever it was it didn't leave a big impression on me.
Meanwhile it's the least comfortable controller I've ever used and has actually been a reason for me not to play PS5 as opposed to a big plus.
What has your experience with the Dualsense been like? Do you think it's a good controller? A game changer? A gimmick that hasn't meant much?
What games do you think have done the best and most interesting things with it?
Log in to comment