I noticed a lack of "RPG"-ness going on in the Fallout 4 footage. Then I took another look at the Pipboy stuff.
It says STATUS/SPECIAL/PERKS. No mention of skills.
Flipping through the SPECIAL bit, Intelligence makes no mention of Skill Points. The description for Agility seems to indicate that the Sneak skill has been folded into it. I don't have a picture, since it would be redundant, but Charisma suggests that persuasion and barter skills are folded into it.
My guess is that, in an effort to make the shooting feel better they ridded themselves of skills tied to it, and then threw the rest out as well. What do you guys think, can there be a Fallout game with no skill checks? Is it still an RPG, or is it something more akin to a FarCry game now? Can the SPECIAL stats carry it all on its own?