@shindig said:
I need to finish this game. I went wrong on the sphere grid and backtracking on that is not a thing I want to do.
How'd you go wrong? Were you playing Expert Grid? Because you can't really go wrong on the Standard Grid unless you break a bunch of locks.
Not sure how far you are, but there's a point about 2/3rds of the way through the story that's an excellent leveling spot. You're in Bevelle, and you're on a very long bridge with a save point on each side, and a boss fight at the north end. The enemies here give insane AP. I guess because you're completely locked into the area and they didn't want players getting stuck on the boss. Just grind there until you feel the AP is no longer worth it. Though if I recall correctly, you can get 8.4k AP per battle there (with the right mob configuration and overkills), and leveling up eventually caps at 22k. So if you've got time to kill, you could just fill out everyone's grid.
At some point you'll also start getting more Return, Teleport and Friend Spheres than you'll know what to do with. If you just bank your AP for a bit, you can use those to travel all across the board and rectify whatever mistakes you think you've made.
The next step would be the first boss of Mt. Gagazet. You can, in theory, steal unlimited Lvl 3 Key Spheres during the fight, but the chance decreases with each steal. You should be able to get 7-10 spheres before the fight is over, though.
Aaaand, you're done. At this point nothing can stop you.
@eccentrix said:
I didn't expect this to get so many people reading it, so I neglected to mention that this is also the first Final Fantasy game I'm playing! I wonder what the next one will be... (After X-2; definitely playing X-2.)
I actually prefer X-2 over X and it's in my top 5 favorite FF games. I had a lot of trouble with FFX's linear structure initially, and X-2 is the polar opposite that regard. It actually plays more like a SaGa game in that it's an open-world game based on fast-travel points. Just pick a location to travel to, and stuff will happen. NPCs will literally walk up to you with quests. The battle system is also the best the series has to offer IMO (and completely different from FFX), and the job/skill system has a good carrot-on-a-stick feel to it where you sometimes just want to grind to learn that next skill, which you can pick yourself in the menu. It also has a more lighthearted tone, which is when FF is at its best to me.
I don't know that you'd wanna immediately delve into FFX-2 after FFX, though... Depends on how prone to burning out on a game you are. Most of the areas have been recycled from FFX 1:1.
My personal suggestion would be to move on to FFXII next. Probably my favorite game in the series, and still has a more contemporary feel to it than the pre-PS2 era FF games.
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