I will always choose 60fps over 30, but I can be just fine with a game at 30fps if it is rock solid, like the original Forza Horizon.
Would it be better at 60fps like the 'core' Forza games? Absolutely, but that doesn't stop it from being one of my favourite games ever.
I do get frustrated when a game is just not cutting it technically, though. I still remember playing Assassin's Creed: Brotherhood on the PS3 when it was released. I love that game, but the frame-rate and near constant screen-tearing in that game make me not want to play it at all. When I built a gaming PC a few years ago, I bought another copy and I was shocked at how much more I enjoyed the game. Solid 60 fps, no screen tearing. It's wonderful to just have a game work correctly, like the devs intended.
As for more recent stuff, I am currently playing through the Witcher 3: Blood & Wine expansion on PS4. I have put a lot of time into the game (not sure exactly how much because the in-game timer seems bugged) but I see footage of the game running at full-tilt on a capable PC and it makes me sad to see how much better the game is when it's not compromised by weaker hardware.
Sure, it looks good on the PS4, but the aliasing, draw distance, texture resolution on objects at a distance, little micro stutters when moving through the environment, constant (lengthy) loading screens when in cutscenes - it really pulls me out of the game. Not to mention the frame-rate drops to way below 30 if too many effects are on screen at once, especially in combat. (I hate the rain in Velen because it makes the game chug so much).
That said, it's still my favourite game of all time. I can't wait to get another PC built and do a second play-through.
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