Just finished Witcher 3 wild hunt, that was really great. Took me 130 hours over a busy month. Frustrations with combat at highest difficulty is my only complaint, specifically when the game knows you're focusing on an enemy by displaying its name and health bar, but for some reason when you attack Geralt jumps in another direction towards an enemy that could be well off-screen. Overall I understand the immense positive reception of this game, it's almost incredible how much I got from what I paid. I'm definitely buying Cyberpunk as soon as I can.
Going to finish Hearts of Stone & Blood and Wine before I play anything else.
A positive thread about what you're currently playing
Monster Hunter World has consumed my life, in a good way. I haven't been so enraptured by the gameplay of a game for such a long time. The loop of 'base -> 20-30 minute hunt -> craft/management' is just incredibly satisfying, Capcom really nailed it.
I usually play games 100% for the story, so to fall in love with a good based so much on the gameplay is unusual for me.
Got about six hours into AC: Origins, and . . . well. I was so wrong. It really is a great game so far, and is easily my third favourite in the series. AC II; then Brotherhood; then . . . Origins. Who knew?
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Also got about six hours into Kingdom Come: Deliverance, and I was so wrong about that, too. It's a good game. All the preview clips had shitty acting, nearly every one, but I haven't encountered anything worse than slightly above average, all the way up to pretty damn good, so I'd argue the previews were badly done in terms of showcasing the performances. I really like the characters and everything. Iffy animations, but whatever, the budget wasn't massive. I'm into it! 10/10 for heart, minus some jank points.
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I've been neglecting them recently, however. I got mad into chess over the week; having never played it before, I joined a chess site, absorbed some training courses there; bought a Bobby Fischer book; watched the documentary, and another about Magnus Carlsen; re-watched Innocent Moves on Netflix; watched three two-hour lectures, one from a St. Louis club on YouTube, the other a Canadian one; I practiced for about seven hours yesterday (the chessboard was burned into my retina for the rest of the night), four so far today; and I'm going to pay for some lessons over Skype in the next few months. It's just taken hold of my soul. I haven't felt like this since I first got into LEGO back in 2015. I have thirty sets in my room now...
No, YOU have an addictive personality.
Persona 5. Heard a lot of great things about the game, plus I love anime/manga :) Now, 100+ hours into the game close to finishing the last bit of the story, and every single minutes was worth it. The style, characters, world building, everything is close to perfection, at least for me. Definetly my cup of tea
I'm enjoying Fe a lot atm for reasons a lot of people beef with it: games with a high density of puzzles get repetitive and I lose interest fast, so I just think Fe is a balance of exploration and thinner on puzzles that keeps me playing and personally interested. I also think it looks good and the noises are gr8.
Just finished Deus Ex Mankind Divided. Thoroughly enjoyed myself. If you liked Human Revolution give it a look.
Decided to burn some money on Steamworld Heist and I finally gave in to buy BOTW on the Switch. Very early in both, but I'm enjoying both quiet a lot.
Heist is like a 2D XCOM I never thought I wanted. Playing as a bunch of Steambot smuggglers that invade Steambot pirate ships in space and take all their loot while also doing missions such as defeating bosses and rescuing hostages. After beating Dig 2, its evident that this is in a way a follow up to Dig 2, but I won't get into details. Combat feels neat as rather than having percentages be your basis on whether you get a shot right or not, its all about your aim and sometimes relying on bounce shots off of corridors to blast an enemy. Also the bar music in this game rules. Wish I could play that all the time in game.
For BOTW, I barely scratched the service of that game as I just beat the first shrine, but I'm loving how the game is introducing you new mechanics and gameplay features as you progress. The combat is feeling snappy as I've been maining Traveler's Swords and Woodcutter Axes, but of course some of those break and while that's annoying, it does make for some fun "Oh snap, what do I do now" moments. Also, cooking is fun. Looking to get to the cold shrine while eating some Peppery Steaks I made out of pigeon meat and peppers.
I've been replaying all of the Batman Arkham games in chronological order (Origins first). I'm in the middle of Arkham City, and man... I never get tired of these games. They are just so ridiculously fun and replayable. After all the hours I've spent in these games over the years, even the simple act of throwing a batarang is just as satisfying as it was when Asylum first came out.
I jumped back in to the original Deus Ex with the GMDX mod and I'm really enjoying it so far. I forgot how challenging that game is, even with mods. It's weirdly political and prophetic given that it came out in 2000. It's almost scary how many things it got right about society and modern politics.
Two and a half more days of putting up with mods crashing Fallout 4 (661 hours and counting) until Senran Kagura: Peach Beach Splash comes out on Steam.
Well, KotOR ended up running pretty well on my PC, so I ended up going with that instead; went on a 12 hour binge until I became a Jedi. Still, just kinda playing it while waiting for Peach Beach Splash tomorrow.
Metal Gear Survive, it's popular to hate the game because of the franchise it's tied to, the genre it's imitating and the circumstances of its development, but 20 hours in i can't find anything majorly wrong with it. If i had to pick it apart some of its menus are a little odd, otherwise it's just the nature of the survival genre which means lots of picking up materials, crafting, managing thirst and hunger, but it's so quick and simple to do it's more survival-lite than an aimless grind fest. I'm having fun working my way through the story, which is good enough with a nice little pool of characters who all get enough face time, finding new blueprints to craft is rewarding, new gear and gadgets are all satisfying to use, being built on the mechanics of MGS5 really helps as it allows for a lot of incidental stuff to happen, a crucial molotov doesn't ignite because it lands in a puddle, pushing a "zombie" into another which then falls off a cliff edge, letting them pile up onto a fence which drops them all into a trap, it's not the greatest game ever made and i had more fun with Subnautica a little while ago, but it's no where near as bad as people make it out to be.
My opinion could change as i continue to play it of course, and so far the microtransaction stuff hasn't affected me at all, so we'll see where it goes from here.
Note: I am massively offended by Konami's actions surrounding Survive's development, but that shouldn't have an impact on the truth.
Been getting deep into Prey(2017) and have really loved what I've played. Why didn't anybody tell me that this game was so good?! Other than you know, all those people who kept saying that Prey is a good video game and that more people should play it. It's certainly not without its mechanical and technical issues plus it wears the System Shock inspiration on its sleeve but I found myself getting sucked into the atmosphere of the environment (before being sucked into my own recycle grenade). I'm digging some of the narrative implications of the upgrade path I've gone down (did some human and now going deep into Typhon manipulation) as well as the flavor text throughout the game world so much so that I think I can forgive this game if it doesn't stick the landing.
After 123 hours I finished Persona 5 and I loved every minute of it. People seem to have liked this game despite its flaws, but I honestly found none. Pacing is often mentioned as a problem, but I liked the length of the palaces and the long story sequences where I could wind down for a while. And that soundtrack! Some of the best videogame tunes since Streets of Rage or Revenge of Shinobi.
Senran Kagura: Peach Beach Splash on Steam. Bittersweet release with multiplayer not working with DLC, and prices for said DLC makes Gal Gun: Double Peace's look modest, but still a pretty fun game and the dev team is rolling out patches pretty quickly.
@stonyman65: Wow, I've always felt bad for never finishing Deus Ex despite starting it up several times, but I've never heard of that mod. It looks amazing -- I downloaded it immediately. I'm gonna finish this classic game once and for all, damnit!
Somewhere over 107 hours in Monster Hunter World and I'm still going strong, even when my friends have cooled off on it. It's kind of exhausting to think about all I need to do in it, so I just...don't, hah. Hunting monsters and making my next weapon, or trying to get a new weapon up to snuff, is keeping me hooked. Also I still haven't beaten the story so I should probably try that, but these 10 other weapons aren't going to make themselves!
Also it's still just fucking rad to see two giant dragon things start smashing each other in the face, only for what's effectively a biological B-52 Stratofortress to barge in and carpet bomb the entire area just because it feels left out.
As for something newer-ish, Into the Breach is awesome. A mech puzzle game where you fight giant bugs to save the world. Also time travel. Also I somehow didn't notice an area hazard so I lost my longest lived guy who was in a full-health and shielded mech to one fireball in the final map. Still barely won, but that sucked and everything went pretty bad, but hey victory is victory. Now I want to unlock the suplex mechs.
I am enjoying some back-compat on One X, currenly Dead Space 3. I know that game caught a lot of flack in it's day but you know what? It's excellent. Yes, the two previous games are better, but specifically for replaying this game is great, because of the versatile weapon crafting system. And on a 4K TV it still looks really, really good. Having a blast with it, also I started playing the first Mass Effect game with the intention of going through all three parts.
@quipido: It's pretty good. If the first one is Alien, and the second one is Aliens, Dead Space 3 is kind of The Thing - it's got more subtlety to it; more subdued and tense rather than the shooty, thrilling ghost train the previous game was. Isaac's way less chatty, too, thank god.
I like it. I like all of the games for very different reasons, but the story and scares in 2 were as disappointing as the ending of the first game, for me.
Hitman 2016.
This is gonna be so fun to fuck with.
In the tutorial mission, I made the guy sick, he went to the bathroom to throw up, and I threw a remote mine in there, closed the door, and detonated it. His body almost flew out the door. beautiful
I'm finally playing a little game called Final Fantasy 6. So far it's very good and seems to keep getting better. I don't think I'm that far, just got past the opera scene, which I really loved. Giving you dialogue choices there, making you an active participant, really pulled me in. Did not expect to be that moved. This game has a lot of surprises in general. I've been a fan of the FF series for a while now and I've played, last I counted, 11 of them, all in the polygonal era so I've heard for a long time by older fans how good FF6 is but not much in detail. All I really knew was that you go to the Moon at one point and you can suplex a train, which unfortunately I did not do. But then there is that scene, after you defeat the train, of Cyan's wife and child boarding the train, which was completely heart breaking. The game doesn't lingering on these kinds of moments that much., they happen and we move on. FF6 moves fast and plays loose like it's got places to be and things to show you. I'm excited to keep digging.
I'm also messing around with Viewtiful Joe. Haven't played it in ages, probably since when it came out on the PS2. I never beat it so I'm thinking about going through it but finding it pretty challenging. I forgot how amazing this game was, it's one of those games that feels like an instant classic. Playing the GC version this time on the Wii and it still looks beautiful and runs like a dream.
120+ hours into Monster Hunter I'm starting to slow down, but man what a good game. Seen the credits, beaten the level 29 and 49 soft cap missions, so there isn't much more in terms of goals to focus on until dlc beefs it up (yes I know Deviljho is coming soon). Kind of shocking how well that game came together.
Also still playing Yakuza 0. It's just more Yakuza when you get down to it, but it the best it's ever been and that game has incredible command of tone. Wasn't expecting it to be as long as it is though, it feels like it's going to be longer than Persona 5 when all said and done!
Into The Breach: Not much to say about this. It's real good.
Warframe: Got back into this one recently. I think this is my most played game at 800+ hour over a couple of years.
God Eater Resurrection: I poor so I can't justify buying Monster Hunter World right now, so to scratch the itch that watching a lot of MHW videos zone I booted this up for the first time in awhile. I played back to where I had gotten before in just a couple of sittings so I'm having a good time with it.
Dragon's Dogma Dark Arisen: Actually starting playing this one again thinking that it wouldn't run very well on my PC and that I could delete it. Turns out this game may have finally gotten its hooks into me.
Still playing Monster Hunter World, 40 hours in. I suspect I'm about 3/4th through the story (just unlocked the last map Elder's Recess. It's still super fun, but I like to play it in short sessions of 1-2 hours and just savor the experience! Still using longsword, never tried another weapon except for BETA stuff. I might change it some day but I love my LS. I like to take my time, grind, explore etc. it's just what I love in games haha.
Other than that I started Shadowrun: Dragonfall on PC. I beat Returns like a year or two ago and been meaning to dive into the rest. I've had Dragonfall and Hong Kong in my library forever. About 5 hours in, it's pretty good. Love the atmosphere, the writing. Can't wait to play more.
Still plugging away on Isle of Man TT. Yet to string a lap together to break the 20 minute barrier. However, changing time of day to noon may or may not (It's hard to tell with this game) change track conditions for the better. Or at least the racing line's got harsher, like the light source is treating it like an on-track object.
Wiping out fellow riders with your own stray bike is great. Don't try that at home, kids.
So, when Burnout Paradise came out, I wanted it to be Midtown Madness. It was an open world racer, so I wanted a Burnout game that offered Cops and Robbers, Gold Heist, Tag, Keep Away, etc. When it wasn’t that, I got bummed out and left the game alone.
Coming back to it and giving it a real chance 10 years later, the movement and moment to moment gameplay is fantastic. Very satisfying game.
@frodobaggins: If Overwatch isn’t the game of the decade (what is a generation, these days anyhow?), I can’t wait to see the game that is.
I’ve never been a huge Blizzard fan (Warcraft 1, 2, and Diablo 2 took up huge swaths of my time as a kid....Diablo 1 had a duping problem, so I kinda bounced off of it), but everything about Overwatch is so expertly and lovingly crafted.
As much as I adore The Witcher 3 or The Last of Us, Overwatch is fun, has a style, and is approachable. You immediately get it and procede to peel back more layers the longer you play. It’s masterful. It’s a game that makes what’s so wonderful about it readily apparent, but also has so much more to offer below the surface.
Who knew the first game I'd beat this year would be on my brother's PS4? One Piece: Burning Blood was my mom's surprise Christmas present to me and boy, did it turn out to be a surprise. Not just by being a surprisingly deep and fun fighter, but by how amazingly One Piece it all is. Had a fantastic time not only reliving the Paramount War with gorgeous 3D cutscenes, but smashing through all 150ish missions in the Wanted mode, all while being treated to fanservice and character banter that made me grin every time. Some mild spoilers here and there since I'm a dub watcher, but nothing too awful. I can easily see this becoming my go-to fighter for when I wanna just kick back, relax, and Gum Gum Giant Pistol some fools into the nearest mountain.
Now going through Kirby's Blowout Blast in honor of Star Allies and really enjoying how puzzle-y the final product ended up being. I love games that make me think and love me some Kirby, so putting these two together only makes me smile. Totally getting every platinum trophy!
Assassin's Creed Origins Discovery Tour is a very cool free update. So many interesting tidbits of information about the history of ancient Egypt and about how Ubisoft built that world. I'm almost done with the tour and it's pushed me to get the DLC.
These games are just my life now, I guess. I've been moving through Bloodborne with another character in celebration or Return to Yharnam, and I'm still playing Street Fighter V.
So, when Burnout Paradise came out, I wanted it to be Midtown Madness. It was an open world racer, so I wanted a Burnout game that offered Cops and Robbers, Gold Heist, Tag, Keep Away, etc.
OMG! MM2 was the best car game ever. Spent so long playing multiplayer with friends at LAN's. All those modes were fantastic and so much fun. A modern game with all those modes would be incredible. I wait in hope!
As for what I'm playing, I'm getting into Mafia III at the moment. Most to show off 4k on my new TV, but it was also one I missed and picked up cheap recently. Game isn't bad, but can get repetitive pretty quickly.
Bloodborne: Thanks to PS+, I started this game up. I'm somewhere between a new player and a veteran of the Souls series (I only ever beat Demons' Souls, started Dark 1 but didn't make it far) and I'm really enjoying this one. Just made it past the wall I was on and that's always incredibly fun. Taking my time with it so I don't get burned out too fast, I'll usually split an area into two play sessions, one to unlock shortcuts and then the other to at least reach the boss of an area if not beat it outright. Sticking with the Saw Blade.
Played some Guardians of the Galaxy over the weekend. I was lukewarm on the first few episodes, but episode 4 reminded me of the things I love (loved?) about Bioware’s storytelling. I hope episode 5 continues the trend, making the total package worthwhile.
I also played a couple sessions of Borderlands 2. That game is the best kind of video game junk food.
I beat Wolfenstein 2 yesterday, and I've come around to thinking it is better than its predecessor in just about every way. Up until about halfway through the game, I was crazy about the story but lukewarm on the level design and combat scenarios. I finally found a difficulty setting that was still fun without dipping into frustrating or brain-dead easy. And I guess I just got better at understanding the level design because I started being able to intuit where I was and where I needed to be much more easily as I progressed.
For a game that has you slaughtering people left and right, it sure did make me feel the weight of mortality much more than games that give you the moral choice to kill or not. I attribute that to the amazing job they did with the story telling and character building; it felt like people I knew were dying or might possibly die.
Now I want to start from the beginning of the first remake and play through the other timeline.
I'm very slowly chipping away at Assasin's Creed Origins. I waited to start it until I got a 4k HDR TV and it was worth the wait - the game is gorgeous. That's not the most positive thing I can say about it though.
I love the characterizations of Bayek, Aya, and Bayek and Aya together. After loving Ezio and missing him from prior recent AC games, it's nice to feel so taken with Bayek who seems to be as good of dude as someone can be while murdering people. The side quests flesh this out - he reacts to the people he encounters and who ask for his help with a range of empathy, frustration, sarcasm, and exasperation. I've not seen a TON of Aya (for context, I just finished the main story line quest in Memphis and have been cleaning up side quests there), but when she is present she's driven and forceful in a way that feels authentic. The way the two of them together are animated, written, and performed evokes a real warmth I don't expect to see depicted in digital relationships.
Even tough I sometimes feel overwhelmed by how much stuff there is to see and do, wanting to see their story play out is what keeps me completing one more side quest, one more tower, one more tomb each session.
I've fallen into a bit of a GOGhole over the last couple of weeks, playing a few oldies with the Steam controller.
Heroes of Might & Magic 2
For a turn-based strategy DOS game released in 1996, it actually holds up surprisingly well. The best one in the series for my money. I've liked this game since I was about 9 or 10, so it's a sweet nostalgia trip. I think everyone has that one game that helps them completely wind down and relax. For me, this is that game. The gameplay is very easy to grasp and it's quite calming to wander around the map in search of artifacts.
Indiana Jones and the Emperors Tomb
Also a bit of a nostalgia trip, but doesn't hold up well at all. However, it works well on the Steam controller, and I would still say it is better than any Tomb Raider game before the 2013 reboot. That's probably an unpopular opinion, but I like the Indy aesthetic.
The Elderscrolls II: Daggerfall
I'll be honest, every time I play this game, I bounce off it at about mach 12. Between it's bad controls and lack of hand-holding, it's very difficult to keep slogging away. All that aside, I find the game completely fascinating. Same as with Morrowind, the game was an amazing achievement for its time and it's cool to see where it all began. It's tough to really express how I feel about this game because I've barely scratched the surface, and what I have played has danced between boring, intriguing, engrossing and infuriating.
Deadlock 2: Shrine Wars
WTF is this game? I played it as a kid and hated it because I had no idea how to play it. I bought it on GOG a while back and didn't install it until this last weekend. I still have no idea how to play it but therein lies the fun for me. When I get my head around one of it's wonky systems, I feel a massive sense of satisfaction and it pushes me to keep playing it. I've probably only played about 6 hours of this game in total, but it feels like days. Not sure if this is a bad thing.
@mattgiersoni: Have you played any of the Divinity: Original Sin games? I really loved playing through both of those with a friend, and it was my first taste into the cRPG genre. I tried getting into Pillars of Eternity, but it felt a little too dense for my tastes. Would any of the Shadowrun games fall on the side of the recent Divinity games?
@kaneis: I have, I love both D:OS1 and 2 (2 is a masterpiece, don't think I can go back to 1). TL;DR: Yes, they are much closer to Original Sin than something like Pillars. There is a lot of reading just as in any RPG but there is no voice acting, and I know some people don't like reading and prefer VO, but if you're fine with that then it should not be a problem. The combat does feel similar to Original Sin games. Mixed with a bit of X-Com.
You have AP points for actions and movement but there's also cover, like in X-Com, full cover, half and so on. Pillars might feel a bit complicated for a new player for sure, you're right. In Shadowrun, the atmosphere of cyberpunk mixed in with fantasy is really good and the writing is quite nice too.
Each game is pretty much independent, so it doesn't really matter which one you start with. I started with Shadowrun Returns, the first and shortest in the trilogy (around 20 hours). Dragonfall (2nd) and Hong Kong (3rd) are much longer (around 50 hours with side stuff). Bear in mind that they are not your typical open-world, and certainly not as open as the OS1 and 2 games. Dragonfall and Hong Kong are a bit more open than Returns but not by much. You pretty much move around in hubs, some smaller some larger. There is a lot of creativity you can do with building your character just as in OS1 and 2 and plenty of different ways of solving problems. Start with Returns perhaps, I think it's the cheapest one. If you're worried about difficulty then there are a few different levels of it, just like in Original Sin, but Shadowrun games seem much easier than OS.
Ni No Kuni 2. Really surprised how much I love it. I know it was gonna be good, but I had no idea that it's this great!
My only complain would be the difficulty, as already mentioned by some reviewers.
Seeing Natalie from Waypoint try Bloodborne made me itch to play it, so I started a new playthrough (my fourth!). In part because I wanted to play The Old Hunters again. I knew the expansion was good, but it came out when I was in the midst of working on my graduation project, so I don't think I enjoyed playing it very much. The Old Hunters is fantastic: it features a couple of my favorite boss fights and locations in the entire series.
I also went through Supergiant Games' games early this year. Pyre remains my favorite, but Transistor is not far off. Its world is wonderfully ambiguous and the basic gameplay loop is very rewarding.
@ikilledthebeast: Are there no like optional dungeons or challenges that are harder? I'm surprised people are saying it's so easy considering Level-5 RPGs are usually grindy as fuck and quite difficult at times.
@ikilledthebeast: Are there no like optional dungeons or challenges that are harder? I'm surprised people are saying it's so easy considering Level-5 RPGs are usually grindy as fuck and quite difficult at times.
I've played for 3 hours and there's no optional dungeons, yet. And there is no difficulty settings either.
I mean, the combat is really fun. But with the difficulty being so easy I wonder how long it'll keep me entertained, because on the world map, the frequency of enemy encounters are quite high too, so you're ending up being engaged in a lot of combat.
Scratch one off the gaming bucket list! I'VE FINALLY BEATEN A POKEMON GAME!!!!
Now that I've finally finished one (Pearl to be exact), I can talk about it and not feel awful! I loved it! I may be years upon years late to the party, but I finally feel like I got the full Pokemon experience I've heard everyone rave about since I was a kid.
Picking my starter and venturing out, catching every Pokemon I saw, seeing the new sights and Pokemon everywhere I went, cobbling together team after team to take on the Gym Leaders, pounding my rival into the dust every time he showed up, blowing through the evil team, hunting down Legendaries (including that freaking roaming one that just jumped across the map whenever it dang well pleased), running into Shinies and finally picking my favorites and taking on the best of the best to become the Champion!
I've been trying to get into this series for 15 years after growing up on the show, but this one finally clicked with me (thank you again, Ni No Kuni for getting me into JRPGs). Heck, I started it as a small side game, but it quickly took over and became my main one (sorry, Far Cry 3. I'll finish you soon...I think XD). I could go on and on, but I think the biggest compliment I can give the game is this:
This game made me feel like I was finally a part of the Pokemon world I loved so much all those years ago. And for that, I am truly grateful ^_^
@ikilledthebeast: Are there no like optional dungeons or challenges that are harder? I'm surprised people are saying it's so easy considering Level-5 RPGs are usually grindy as fuck and quite difficult at times.
I've played for 3 hours and there's no optional dungeons, yet. And there is no difficulty settings either.
I mean, the combat is really fun. But with the difficulty being so easy I wonder how long it'll keep me entertained, because on the world map, the frequency of enemy encounters are quite high too, so you're ending up being engaged in a lot of combat.
I almost wonder if I should hold off playing my copy for awhile in case harder difficulty settings get patched in. Not that I mind an easy game sometimes, but easy to the point of not even having to engage in some of the systems doesn't sound great. The first one wasn't particularly difficult but I appreciated the occasional difficulty spike.
@ikilledthebeast: Are there no like optional dungeons or challenges that are harder? I'm surprised people are saying it's so easy considering Level-5 RPGs are usually grindy as fuck and quite difficult at times.
I've played for 3 hours and there's no optional dungeons, yet. And there is no difficulty settings either.
I mean, the combat is really fun. But with the difficulty being so easy I wonder how long it'll keep me entertained, because on the world map, the frequency of enemy encounters are quite high too, so you're ending up being engaged in a lot of combat.
I almost wonder if I should hold off playing my copy for awhile in case harder difficulty settings get patched in. Not that I might an easy game sometimes, but easy to the point of not even having to engage in some of the systems doesn't sound great. The first one wasn't particularly difficult but I appreciated the occasional difficulty spike.
I wouldn't wait for a patch to be released. I mean, the game is still very enjoyable despite the easy difficulty. However, I'm not sure if the combat is still engaging later on if there's no challenge. But that's just speculations.
I totally missed the Beast in the East feature but Waypoint's Danika Harrod got me hyped to play Yakuza 0 so I gave it a shot.
Holy crap, am I ever wrapped up in this game.
I'm about halfway through (Ch. 7) and I am currently obsessing on making Club Sunshine the best club ever created. I've already taken down Club Mars after 6 openings.
My favorite part of the whole game, so far, has been the undeniably great slow jam that plays when you customize your Platinum hostesses.
https://youtube.com/watch?v=1C6DCwOUKdo
(I don't post here regularly, so apologies if YouTube links are a no-no.)
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