Super Mario Run
Being able to play as my two favourite Mario characters(at least outside of Paper Mario), Toadette and Daisy, is great and a lot of fun. I appreciate Nintendo paying attention to Mario fans like me and giving us something. I like Toadette because I've already always liked Toads, and have felt like the Mushroom Kingdom is an interesting, and friendly seeming place that when I was a child I used to go out and pretend, as children do, that I were in this fictional place and immersed in it. And that place was often the world of Mario, or in particular the Mushroom Kingdom, I always wanted to do more exploring of it, I watched the TV show, and I loved the RPGs for attempting to do any world building at all and letting me explore it. Two of the most important inhabitants being Princess "Toadstool" Peach, and her citizenry of Toads. Toads just seemed nice and fun, and were always one of the appeals of Mario games outside of the gameplay. They give the Mushroom Kingdom personality, a people to defend and stick up for against invasion, and just make it seem like a friendly place that you wish existed and would like to visit. And I've always gravitated towards, if not female characters, very gentle and feminine characters. And Toadette is definitely both of those. Toadette is just plain adorable and has a nice personality, and is one of the few characters with both a defined personality, and such a nice disposition in the Mario universe. Also, her character design takes the cuteness of Toads to the next level.
As for Daisy, while I like the Mushroom Kingdom, and Princess Peach is one of the most defined characters in the Mario universe, much more so than Daisy due to being in so many more games. I got so tired of how many times she gets kidnapped and how much they rely on that plot device. I associate Peach with both good and bad things, the good being that she's the Matriarch of the Mushroom Kingdom, the bad in that I'm wearing of her being typecast as a damsel in distress.
The same was true of Daisy in Sarasaland. But by virtue of her not being as prominent as Peach, she isn't Nintendo's go to Damsel in Distress any more. Instead, in most appearances, which is things like Sports games, she's spunky and active and doesn't seem overly dainty. She seems like the most confident and hot blooded of the Princesses, and that is super likeable. Daisy fans sometimes get a bad rap, but I feel like there are lots of great reasons to like both of these very tertiary Nintendo characters who very rarely get the spotlight. Daisy doesn't seem like the type to get kidnapped very often, and there is a warm confidence to her personality that makes me like her as a Nintendo character. Princess Peach is cool, but she seems dainty to a fault for my tastes. And lots of video games are largely about competition. Daisy has competitive spirit, that makes her fun to play as.
Anyway, after years of mostly Sports and Party games, Nintendo is finally giving these characters a chance to shine. Such as the case in Super Mario Run. And Captain Toad and Toadette in the Treasure Tracker games, now on 3 systems. Now canon as a part of the "Toad Brigade", a thing I really like that Nintendo is going forward with. And Daisy finally in Smash Bros.
Anyway, while there is less to it than most Mario games, I do think it can be a bit underrated. Especially now that 10 Remix was added. Firstly, the soundtrack is great, rarely do you get to hear Nintendo related EDM, it kind of took a hiatus after Dance Dance Revolution Mario Mix, but now is back in Mario Kart 8, Super Mario Maker, and now Super Mario Run. Every bit of rave sensibility that enters Nintendo games is good in my book. Nintendo can't be too Bemani. And the gameplay itself is a lot of fun and rarely frustrating. It's very fast, pick up and play, and rewarding.
While there's a limit to regular single player levels outside of 10 Remix, and I rarely play them any more. 10 Remix is great. And that mode along with Toad Rally make it quite worthwhile. I'm addicted to maxing out how many Toads I can get. And for being an endless runner, Super Mario Run still oddly feels like a Mario game. There is an odd tension in Super Mario Run, where you don't want to lose your Toads, but instead have more. Kind of like not wanting to rank down in Splatoon, or collecting points in Mario Kart 8, which go down if you lose the race. I keep wanting to play just one more round so I can have more Toads in my Kingdom. And there's a risk reward scenario of trying hard to get as many invisible stars/starmen as possible, but that can lead to hitting enemies or even worse, falling into pits. There is skill involved in trying to maximize coins.
Captain Toad: Treasure Tracker
I think that Nintendo has officially reinvigorated my inner child, the one that liked to pretend to be living in the Mario World and going outside and looking for "Fire Flowers", or thought that Maple Syrup would give me Magical powers. I am officially not only back to being obsessed with Nintendo at the moment, but also especially Toad Brigade. They are just so cool and cute. I officially own three versions of the game now, the Digital version for Wii U, the Digital version for Switch, and a physical copy for 3DS. Three copies, I have three copies of this game now.
This game is just the most charming and adorable thing ever. I am obsessed with Toad Brigade. The only thing I need now is an RPG based on Toad Brigade, with the graphics of modern 3D Mario, but the worldbuilding of The Thousand Year Door.
I'm not going to claim this game normally has a lot of replay value. It is also slow paced and not with a lot of action for most levels. So I don't think it's necessarily for everyone. But, for some reason, I just keep playing it. The gameplay is fun, and the puzzles are legitimately great. But I've memorized all the little diorama's by now. But I keep coming back, because I can't get enough of how charming it is. It's a good game and is Nintendo Magic through and though. Nintendo truly is the Disney of video games. And Treasure Tracker is the theme park ride in video game form I just keep coming back to. I do highly recommend this game with the caveat it isn't a fast paced action game.
BUP.
F-ZERO and F-ZERO X
Quite the opposite of Treasure Tracker, F-ZERO is not a puzzle game or slow paced by any means. I have however, been on an F-ZERO kick the past few weeks simply because of the gameplay and track design. F-ZERO is a nostalgia ride, and while the gritty comic book aesthetic F-ZERO is now going for isn't really my thing. The racetracks and gameplay sure are. Big Blue 200cc is one of my favourite Mario Kart tracks of all time, and there's probably good reason for that. I often am not sure what to play and just look at my game library. And instead of settle on something of time involvement, I go for something pick up and play like F-ZERO oftentimes. Certainly has been the past few weeks.
Breath of the Wild
I own three copies of Breath of the Wild now, as well. Once digitally for Wii U, and both digitally and physically for Switch. I just buy great games too many times, I guess. I've completed this game several times by now, but now getting CEMU to work has me going for it all over again. First I played it on Wii U, and did literally everything, well except every single Korok seed, but I did max out my inventory and got over half of them. And I made it to half a million rupies before I put down the Wii U version. Then I did it all over again on the Switch.
But I recently got around to trying CEMU. And of course, one of the games I had to try was Breath of the Wild, with improved framerates and resolution. And it's more gorgeous than ever and I'm hooked. Nintendo hasn't been known to be the fondest of emulation. But given that I have bought the game three times, the amiibo for it, the official game guide, and other merch, I think I have the right to play the game in an emulator. Nintendo has gotten hundreds of dollars worth of my money out of this game. And it's so worth the trouble, to be able to play an improved version of the game. It runs surprisingly well. The other day I spent a full 20 hours in the game in CEMU.
Currently I'm on a self imposed "challenge" run, though the challenge is more just grinding than anything. I'm going for a no Blood Moon run. Every time a Blood Moon starts rising, I head to a shrine and wait it out. A little frustrating, they're happening every night now because the game has all the triggers for an emergency reset. But I think it would be really cool to just rid the world of monsters and not let it refresh. It's not really challenging, it just requires patience. I just want to do it because it's a sandbox, and that compels me to try doing things, just because I can. I also spent ten hours outside of the Great Plateau before getting the glider, which was nice because I was able to rid the Plateau of monsters and some of the area outside below before Blood Moons are even able to show up. It's fun getting to Hylia Lake before I was supposed to. But as the pre-glider fall box outside of Great Plateau is notoriously unforgiving, I wasn't able to get very far. Kind of wish that restriction weren't in place. If for no other reason than it makes avoiding Blood Moons much easier. I'd give up the convenience of using the glider for the added convenience of avoiding Blood Moons.
I sure am a big Nintendo fan for a PC gamer and JRPG addict.
Log in to comment