Geometry Wars 3 was real good to go back to. I rattled off the last 20 levels in Adventure mode (apart from the boss ... I've got to the last phase and called it quits). It puts you into positions of real danger, panic and fun. Failure's always my fault and I find myself always taking one more run.
Resident Evil is still amazing. After beating the HD Remake, I fancied getting back to the original and the classic formula really holds firm. There's an element to planning your routes, grabbing as much on the way and managing inventory which plays to the game's strengths. There is a real intensity that comes when the Hunters arrive for the mansion revisit and caverns. Yet, once you figure out how they operate, they become manageable.
Naturally, I've picked up where I've left off on Resident Evil 3. Just playing through it on easy for the sake of quickness. I did that with Remake and will be back at a proper difficulty at some point. The city throws me a bit. I'm used to RE being a corridor affair. When corridors do appear, they seem to be packed with zombies. Luckily, easy just throws ammo and guns at you. And Nemesis. I'm at the restaurant which feels like the first compulsory scrap against him.