I'm just running through my downloaded videos of the past few weeks, looking for something short to watch while eating lunch or dinner. I have six Quick Looks, and none of them are under 45 minutes. This is making me question the quantity vs. quality thing for the first time in a while here.
I understand a big game getting a long video, something in the realm of The Witcher, Bloodbourne, or MGS V. But everything I have to choose from in my folder is a smaller, shorter indie game. So I'm getting a sixth of Undertale, a fourth of Stasis, and a whole lot of Assault Android Cactus.
I suppose the solution is to turn off the videos quicker, which might make me eventually just tune out altogether. And as much as I like GB East videos, it seems like most of their videos run a little long (most recently, Lovers in a Dangerous Spacetime). In a recent podcast, someone talked about their data caps, and choosing the feature-length Dropsy Quick Look instead of patching their game probably isn't a good trade off.
This gets discussed once in a while, so I guess I'm just curious what the current thoughts are of this here community. With so many lengthy streams coming regularly, do Quick Looks need to be as long as they are? We now have two offices putting out a whole lot of stuff, so the play-til-they-feel-satisfied model results in a lot more total downtime in videos than before. Downtime in my life.
I see value in having videos of variable length. They could have played 20XX for another half hour, but the brevity of that video kept me engaged and wet my appetite for playing the game. And Afro Samurai 2 was just long enough to make me realize "fuuuuck that."
Edit: Well, looks like people here really want Quick Looks to continue being long. Probably even longer! And I've come to realize that they've done a lot of good, shorter stuff in recent times, as well. Everyone's a winner.
Edit 2: Months old thread is bumped again, but this same thing was addressed 4 years ago. Might be worth reading through for historical purposes!