So I was playing Crackdown the other day and my agent died and I watched as he flayed uncontrollably about the ground, and this reminded me of my hatred of Ragdoll physics. How did this even become a thing? It is one of the worst graphical effects ever, it doesn't add anything at all to the game or contribute any "realism" to the game. In fact it takes away from the latter,. So who else hates ragdoll physics.

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