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Avatar image for doctordanger99
#1 Posted by DoctorDanger99 (745 posts) -

So having been roped into the FPS genre again with BLOPS 2 and having a blast with Nuketown 2025, it got me think to some of my favorite multiplayer maps. for starters, i think nuketown is as close to perfect a map can be. sure, it can be a little tight and chaotic at times but its like a slice of fried gold. i also think that Facility from Goldeneye is a fantastic map. i recently played it with my GF and it still holds up. better than the game does to be honest.

But those are just the first two that pop up in my head. how bout you folks? it doesnt have to be a FPS game, just a game where a single map is in play.

Avatar image for pr1mus
#2 Posted by pr1mus (4158 posts) -

Facing Worlds

Avatar image for laserbolts
#3 Posted by laserbolts (5506 posts) -

Firing range from black ops 1 is the best map ever in a call of duty game. Probably in any game.

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#4 Edited by Little_Socrates (5844 posts) -

I definitely think Lockout from Halo and a couple of the Quake III maps are stronger than any map from GoldenEye, and while I haven't seen Nuketown 2025 yet, I can definitely say Nuketown is probably as far from a quality map as you could get for me. My favorite CoD map is probably that one with the mounted turret on the second floor of a house in CoD 2

My personal favorites will probably always be either Coagulation or Foundation from Halo 2, or the two snow maps from 007 Nightfire, but those definitely aren't some of the best maps out there.

A few of the basic Team Fortress 2 maps are really excellent, too. Hydro, Gravel Pit, and 2Fort are way solid.

EDIT:

@laserbolts said:

Firing range from black ops 1 is the best map ever in a call of duty game. Probably in any game.

This one is pretty good, too.

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#5 Posted by paulmako (1685 posts) -

Chinese from Timesplitters. I guess that's the one that's stuck with me.

That and a good handful of the stages from the Super Smash Bros games.

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#6 Posted by DoctorDanger99 (745 posts) -

@laserbolts: its really good but i cant help but think itd be better if it was a tad smaller. that whole area in the back could get cut out and make it alot better.

Avatar image for nightriff
#7 Posted by Nightriff (7114 posts) -

Lockout

Avatar image for doctordanger99
#8 Posted by DoctorDanger99 (745 posts) -

@Little_Socrates: snap,i forgot about two fort. that is an excellent map.

Avatar image for chtasm
#9 Posted by Chtasm (470 posts) -

Facility/Felicity!

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#10 Posted by Morbid_Coffee (974 posts) -

Facility

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#11 Posted by zef40 (98 posts) -

2fort.

Avatar image for musclerider
#12 Posted by musclerider (810 posts) -

2fort
Duel_duel2

Online
Avatar image for blueduck
#13 Posted by blueduck (965 posts) -

De_dust2

Avatar image for fredchuckdave
#14 Posted by Fredchuckdave (10207 posts) -

dm 17, Dome and Station from World at War, Castel Gandolfo in Assassins Creed Brotherhood and Revelations, various others. Archives in Goldeneye. Facing Worlds is iconic but pretty stupid all things considered.

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#15 Posted by Barrabas (509 posts) -

@blueduck said:

De_dust2

This. Hell, they are on the 4th version of this game and people are still playing 24/7 dust2 servers.

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#16 Posted by Ursus_Veritas (412 posts) -

Narrows from Halo 3, or any version of Facing Worlds from the UT series. I guess I have an appreciation for symmetrical, two base maps.

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#17 Posted by DoctorDanger99 (745 posts) -

@Ursus_Veritas: thats why i love nuketown. its just built so perfectly. sadly not every game mode suits it. kill confirmed is a fucking nightmare there.

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#18 Edited by ervonymous (1299 posts) -

Corrugation and Rankin from UT2k4, some of my favorite music in the game as well. Generator rooms aside Arx Novena is fun in Tribes: Ascend.

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#19 Posted by Ravenlight (8057 posts) -

@DoctorDanger99 said:

[I] also think that Facility from Goldeneye is a fantastic map.

You called it, duder!

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#20 Posted by inevpatoria (7061 posts) -

@Pr1mus said:

Facing Worlds

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#21 Posted by Sayishere (1854 posts) -

i really like terminal from mw2

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#22 Edited by Canteu (2968 posts) -
Avatar image for mariachimacabre
#23 Posted by MariachiMacabre (7097 posts) -

Blood Gulch, Facility, 2Fort, de_dust, Crash, Death Island.

Avatar image for rentfn
#24 Posted by rentfn (1393 posts) -

cs_assault

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#25 Posted by Yorkin (186 posts) -

@Barrabas said:

@blueduck said:

De_dust2

This. Hell, they are on the 4th version of this game and people are still playing 24/7 dust2 servers.

I think that says more about the kind of people that play Counter-Strike than the quality of the map. It is a great map though for sure, but I'd have to go with Wake Island for my favorite.

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#26 Posted by Graylend (56 posts) -

@Little_Socrates said:

A few of the basic Team Fortress 2 maps are really excellent, too. Hydro, Gravel Pit, and 2Fort are way solid.

Teufort is probably the worst stock map in the game. It has too many choke points, making it easy for one team to camp the whole game. The intelligence is behind the spawn, so it's hard to get out of the enemy team's base.

Avatar image for joey_ravn
#27 Posted by JoeyRavn (5218 posts) -

@rentfn said:

cs_assault

cs_assault and cs_office have always been my favorites.

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#28 Posted by Fredchuckdave (10207 posts) -

Uncharted 3's co-op maps are almost all excellent; though they're mainly just competent in competitive modes.

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#29 Posted by Fattony12000 (8271 posts) -

Quake and CS and UT and Perfect Dark and TimeSplitters 2 and Battlefield 1942 and Halo and Halo 2 had some dope multiplayer levels.

Let's Play Halo 2...multiplayer...together!

No Caption Provided

Back when a Killtacular meant killing 4 enemies within 4 seconds of each other.

Back when getting an Overkill meant you heard 'Un-Freakin' Believable!' from The Announcer.

So, Halo 4...that's a thing that people around the world are playing. But what about those of us who are getting a sudden, weird urge to play the multiplayer for Halo 2? Yeah, I know, ever since the OG Xbox Live service went dark on May the 11th, 2010 at 01:58 EDT, it's been kinda tricky to find an open game these days. Well, as I'm sure many of you know, those of us with a computer and an Internet have been able to make use of free tunnelling (XLink Kai, in this case) software, to essentially trick the Xbox (or Xbox 360) into allowing system link games to take place over the World Wide Web. For free, no Live account required. The process of setting up this software is pretty quick and pretty simple, free of charge and even I got it working. But before I go down the route of telling you how to get all hooked up, I want to make sure that we've got a good pool of people to play with!

I thusly propose that we go back in time and play some of this excellent video game. Together. FOREVER. So, please reply in this here thread, send me a PM, make your mark or sign your John Hancock to let me know you're interested. I plan to get all the games that I play in recorded for posterity, we could use Mumble for voice chat to communicate, and we will be playing a lot of super sweet custom games. That is, if you donate your time and fun juice to me.

Avatar image for orionx65
#30 Posted by orionx65 (67 posts) -

ra3map11 from quake 3 rocket arena mod

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#31 Posted by Hippie_Genocide (1865 posts) -

Crossroads, Desert Glory, Death Trap, Fish Hook, The Mixer, Vigilance, Fox Hunt, you get the idea

Avatar image for jareda
#32 Posted by JaredA (852 posts) -

The Pit (Halo 3)

Guardian (Halo 3)

Foundation (Halo 2)

Lockout (Halo 2)

Crossfire (Call of Duty 4: Modern Warfare)

Countdown (Call of Duty 4: Modern Warfare)

Avatar image for liquidus
#33 Posted by Liquidus (993 posts) -

Crossfire or Crash from COD4.

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#34 Posted by TheVeteran13 (1410 posts) -

Overgrown in COD 4 and Gridlock from the Gears series.

Avatar image for giantstalker
#35 Posted by Giantstalker (2293 posts) -

BF1942: Wake Island

BF2: Wake Island

BF2142: Wake Island

BF1943: Wake Island

BF3: Wake Island

Online
Avatar image for mightyduck
#36 Posted by MightyDuck (1848 posts) -

Socom 1: Abandoned, Rat's Nest, Desert Glory, Frost Fire, Blizzard

MAG: Asheron Refinery

Black Ops: Nuketown, Summit, WMD, Array

Battlefield 3: Scrapyard, Kharg Island, Gulf of Oman

Avatar image for deactivated-57d4cf64585b7
#37 Posted by deactivated-57d4cf64585b7 (535 posts) -

de_dust2

I play that and de_dust and that is about it. The other maps are still good but man de_dust2 really got it right in so many ways.

Avatar image for breadfan
#38 Posted by breadfan (6803 posts) -

Blood Gulch.

Avatar image for somedelicook
#39 Posted by SomeDeliCook (2353 posts) -

Facility/Felicity

Complex

Q3DM17

Azure (From Unreal Championship 2)

Dark Carnival

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#40 Posted by DoctorDanger99 (745 posts) -

@MightyDuck: if i never play summit again ill die a happy boy.

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#41 Posted by Morka (203 posts) -

Lava Giant, from Unreal Tournament, Best map ever.

Avatar image for cheesebob
#42 Posted by Cheesebob (1307 posts) -

De_dust2

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#43 Posted by h0lgr (971 posts) -

Crash from COD4 (perfectly balanced symmetry  between attack/defend) 
Vacant from COD4 
Carentan from COD1 (which was remade as Chinatown in COD4)
cs_office from Counter-Strike 
Strike & Crossfire from COD4 
 
Biased? What do you mean? *ahem*

Avatar image for mordeaniischaos
#44 Posted by MordeaniisChaos (5904 posts) -

Guardian in Halo 3 was pretty awesome. I love most of the tiny CoD maps. My favorite I can think of is probably Valhalla from Halo 3 though. Love that map. Standoff and High Ground and Last Resort are also awesome maps.

I guess most of em are Halo maps :p

Avatar image for justin258
#45 Posted by Justin258 (14373 posts) -

Zanzibar and Wake Island.

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#46 Posted by TaliciaDragonsong (8734 posts) -

Zanzibar.

Avatar image for skytylz
#47 Posted by Skytylz (4136 posts) -

@TaliciaDragonsong said:

Zanzibar.

Fuck yeah, I forgot about this map! Tons of fun!

Avatar image for trainer_red
#48 Posted by Trainer_Red (318 posts) -

Silo - Goldeneye

Sea Town - MW3

Discovery - Black Ops

Skidrow - MW2

Bloc - COD 4

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#49 Posted by mosespippy (4751 posts) -

Even though it is a user made map I think Twin Labs is one of the best maps in Unreal Tournament. It's better than Facing Worlds, Lava Giant and Deck 16 for sure.

Even though most Warhawk veterans dislike it, I think Omega Factory is amazingly designed. It's the only map that makes it almost impossible for your entire team to be trapped in a corner. Air superiority alone won't win here since all base capture points are at least partially inside buildings. I've never seen a team reduced to control of just one base and no team is out of the air for long with 8 planes spawning at home base. All the other maps make it easy to ground opposition pilots.

Avatar image for mikkaq
#50 Posted by MikkaQ (10296 posts) -

There will always be a fond place in my heart for Morpheus from the original Unreal Tournament.