I've only played a handful of releases this year because very little has interested me. So I guess you could say that my biggest disappointment, up this this point, is a lack of games. Seems like that's changing for the last quarter of the year, though.
I would say the biggest surprise for me is OnRush. Bought it on a whim after watching the QL and having heard nothing about it previously. I found it to be a refreshing, unique, and completely bombastic experience. It's a shame that it got basically no promotion and that it released at full price, severely limiting its potential audience. It's so incredibly fun and breezy. I haven't touched it in a couple months but I think I might jump back in soon. Hopefully it still has a playerbase.
My other big surprise is Black Ops 4. I haven't bought a Call of Duty since the original Black Ops, I think. I've only played them for the campaigns since. BO4 doesn't even have a campaign, and I still find CoD multiplayer to be one of the most fundamentally terrible and unfun gaming experiences around, so why on Earth would I buy this? The Blackout mode. I got it to play with a friend so I wouldn't go insane after moving out of state to a place where I don't know anyone. We've both been obsessed with it all week and I can't stop thinking about it. It's like a really polished PUBG with maybe a few less features and a slightly faster pace, but still has all of the high-stakes tension. I fucking love it. Formulating strategies, stalking other crews, getting into crazy movie-like shootout scenarios when shit just pops off out of nowhere. Yeah, that's really the basics of any good battle royale mode, but having it play as smooth as CoD makes a huge difference.
My biggest disappointment, as opposed to being everyone else's surprise so it seems, would be God of War. Not for the gameplay, which is by and large excellent for being such a huge departure from the rest of the series. The story is severely lackluster in a lot of areas, though. It doesn't really use the Norse mythology backdrop to its full advantage, choosing to set up a much more exciting sequel than getting right into it here. The main story beats are too few and far between for how long the game is, and the cast of characters is small enough to the point that the world can feel rather lifeless. To top it off...where the fuck are all the cool boss fights? The opening was really cool, and so was the dragon fight, but those are really the only moments that invoke what God of War is known for. The last boss encounter is lame, doubly so because it felt like there was more game leading up to something cooler afterward. But nope, it just ends after that and it feels very anti-climactic.
I still loved the game overall, but these aspects were disappointing to me because of how good the rest of the game was, and because all of those glowing reviews the game got before release failed to mention how lacking it is in the story and boss fight departments.
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