@judaspete said:
I think bikes are more fun to drive, but car focused racing games have bigger budgets, and there are a wider variety of them. There is no motorcycle equivalent to Need for Speed or Forza Horizon for instance.
Ride is probably the biggest motorcycle game out there, and I like it a lot, but Forza Motorsport, GT, or even Project Cars are just much higher quality products. They probably get double the production budget of Ride. Same when compairing MotoGP to the F1 series.
I guess my point is I want to like bike games more, but ultimately car games win out.
I see what you mean about motorcycles.
I remembered that a lot of gamers were asking Electronic Arts to bring back the Road Rash series (The motorcycle combat street racing game), oh hopefully in Twisted Metal for PS5 will feature motorcycles in the roster of playable vehicles.
The first Need For Speed installment to feature a licensed motorcycle is Need For Speed Heat, in that case, it's a 2019 BMW S 1000 RR, ridden by a non-playable character during the cutscenes.
For Ride, I have heard of this franchise a long time ago, I haven't played it so I cannot judge it.
@shindig said:
I prefer bikes. When a bike gets out of shape, it's genuinely terrifying but I feel some games struggle to convey that. Tourist Trophy and RIMS manage it but there's also what @judaspete says about polish. Even when Polyphony Digital did give bikes a proper product, it was so small in comparison to Gran Turismo 4. It's a much smaller market with a handful of manufacturers and a lot of modern titles bear that out.
I highly doubt that Polyphony Digital studio would bring the Tourist Trophy IP back while I believe that RIMS and Ride are both modern alternatives to that.
Similar to that the DiRT main series is pretty much like an alternative to Evolution Studio's WRC and DICE's Rallisport Challenge series.
Edit: I hope there will be more and more motorcycle games to come onto the 9th generation gaming era.
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