I'm a little confused by almost everything to do with Ray Tracing. Ray tracing is my new 'bump mapping.' I can understand why a game like Control couldn't have ray tracing on it because it already devastating platforms, as is. But could a game from the 80s, with almost zero processing and computing demand on current hardware, give me a glimpse of ray tracing on my current system?
Computer companies make it seem like you have to upgrade to get new features. But to me i feel like at this point in the lifespan of videogames all of these companies are doing the equivalent thing of telling me to buy a new car for gps or XM. I can bolt on my own solutions, thanks. So i'm just not buying this ray tracing thing. Is there no way they can deliver a game that somehow just barely eeks out ray tracing for me to witness on the console under my tv. Or did i just miss that tweet?