@justin258: What's up, its my car cigarette lighter burnt finger brother.
While I agree, Other M being terrible didn't cheapen super metroid itself.....
I definitely feel it cheapened the legacy games like Super Metroid and metroid prime made.
Even though most games in the series didn't reach the high bar of super or prime, they didn't fall far from it, before other m and ff, the 'worst' games in the series like corruption and fusion were still of incredibly rare quality... We still talked about them, how the changes could eventually result in something like other m....
But post other m... Metroid lost a lot of its prestige as a franchise. It was no longer one of the rare series that had done no wrong... We could no longer know with 100% certainty that the next game in the series would be 100% awesome because we had complete and absolute trust in the franchise. The trust had been fractured... Especially when it was done in a way that just showcased such a huge misunderstanding of what made the franchise what it was.... AMD that misunderstanding was further showcased in federation forces.
Now not only did we have a cheapening of the franchise thanks to several bad games, but we also had the realization that Nintendo either:
A: No longer understand what Gave metroid its now legendary and iconic appeal.
B: Wanted to cash in on the brand built off of that legendary appeal, by changing it into something easier and cheaper to make, and more accessible to a larger audience to buy, who recognized the prestige of the brand, but never wanted to invest in the more esoteric nature of what gave it that prestige. IE exploration adventure is boring to them. They don't want to learn how to use their moves and abilities to get to new areas and acquire new abilities, and then learn those new abilities and remember where they need to go back to to progress. They want to shoot bad guys, and when all the bad guys are dead move on to the next level. That group is much larger, and will always be much larger, than the dedicated group that enjoys metroid like game design.
So either way, we had little hope for the future, and the metroid brand had clearly ended up in the mud.
However, the opposite of this is true as well, as successfully pulling off the 'Return to its roots' move can add value back into a franchise (or genre) as Samua Returns shows. No its not one of the greats like super or prime, but its actually metroid, and it wiped off some of that tarnish.
Now if Prime 4 manages to 'get it' as well, and gibes us metroids equivalent of breath of the wild (no, not a gigantic open world metroid, a metroid that understood what metroid originally meant) even if it ends up as half finished as breath of the wild, will go a huge ways to restoring the value of the franchise to its former glory.
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