Personally I don't like knowing how far I am through a game. Whether it's a shooter or an RPG, I like to be in the dark when it comes to my progress. I don't like knowing when I'm toward the end of a game, especially when it comes to RPGs. I ask this cause I see a lot of people on forums, not just GB, asking people for help and they almost always ask how far they are into the game. Personally, I don't understand why you would want to know. If I waste good items on a boss thinking it's an endboss, I don't really care. If there's more to a game that I am enjoying, I welcome it. I don't even like knowing how long a game is because I would just be like "oh man I'm on hour 5 and they said it's an 8 hour game!"
Do you like knowing how far you are in a game?
I do personally, but that's because I play games frequently and want to know how close I am to hitting up the next game that's been sitting on my shelf for about 3 months.
some games I don't mind asking about/learning about by reading forums or faqs and guides, but other games i do. like with skyrim i am trying to avoid spoilers as much as possible, but with saints row 3 as long as I'm not spoiled on story/mission stuff i am good.
so to your question I don't mind knowing how far i am along with some games, but some games i will cover my ears for.
I don't mind progress percentages or achievements unlocking that reveal the game's length. It usually drives me to just play for longer sessions if I'm anywhere near 90% completion. If I'm really enjoying the game, I'm usually relieved when I learn that I'm not nearly as close to the end as I think I am. I do hate actual spoilers, but knowing the general amount of hours left in a game's campaign doesn't bother me at all.
I don't know why, I just like to leave game completion unknown. I don't mind them showing me percentage or collectibles collected or anything, but story wise I like to be left feeling that there is much more of the game left. I don't intentionally burn through games just to get them over with. I like to savor them. And if I do burn through them, it's because I want to keep playing the game, not because I want to get the game out of the way. There are very few games where not knowing your progress pays off. The only one I can think of at the top of my head is Red Dead Redemption.
Sometimes I like to know because nothing is worse than thinking you have a long ways to go and then sudden the game ends.
Also, sometimes thinking you're at the end and it continues burns you out.
But over all yeah, I'd prefer not to know I guess. One game I do like knowing is COD because those games end so fast I want to see it coming (although incidentally don't, because I beat it before I can even see my progress in the menu)
I like being able to see how far I am in a game, but it shouldn't be displayed on the first menu or the savegame screen, etc. It's best to have that kind of information in the Options menu or something similar, so if/when I want to see those kind of stats, they're there, but they're not visible otherwise.
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