That's according to Kotaku. It's weird that Star Wars as a property doesn't seem to be able to find traction with a lot of their games as of late, but I'm sure having Disney involved probably makes it more difficult to get things approved by all the stakeholders but it's still a little weird that these things keep getting canceled.
Electronic Arts has canceled its open-world Star Wars game, according to three people familiar with goings-on at the company. The game, announced alongside the shutdown of Visceral Games back in 2017, had been in development at EA’s large office in Vancouver.
EA Vancouver, a large studio that mostly handles support for a variety of the publisher’s games including FIFA and Battlefront, had been working on this open-world Star Wars game since October 2017, when EA closed Visceral Games. Until then, Visceral—best known for its popular Dead Space horror series—was developing its own Star Wars game. That project, code-named Ragtag, was a linear action-adventure game directed byUncharted director Amy Hennig. EA Vancouver had been assisting on the project, and when EA closed Visceral Games on October 17, 2017, the Vancouver studio took it over.
The fact that I can't really think of the last Star Wars game that I really enjoyed is a bit surprising. Force Unleashed? Republic Commando? I had a decent time with KOTOR, I guess.