Encyclopedia Bombastica: Spine #1-20

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VincentVendetta

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Edited By VincentVendetta

Inspired by the Criterion Collection.

"The Encyclopedia Bombastica is a collection of the greatest and most influential video games ever made, published in special editions of the highest quality, complete with special features showcasing the history and the art of gaming."

#1. Gone Home (The Fullbright Company, 2013)
#1. Gone Home (The Fullbright Company, 2013)
#2. Journey (Jenova Chen, thatgamecompany, 2012)
#2. Journey (Jenova Chen, thatgamecompany, 2012)
#3. Jet Set Radio (Smilebit, 2000)
#3. Jet Set Radio (Smilebit, 2000)
#4. Vib-Ribbon (Masaya Matsuura, NanaOn-Sha, 1999)
#4. Vib-Ribbon (Masaya Matsuura, NanaOn-Sha, 1999)
#5. Papers, Please (Lucas Pope, 2013)
#5. Papers, Please (Lucas Pope, 2013)
#6. Dear Esther (The Chinese Room, 2012)
#6. Dear Esther (The Chinese Room, 2012)
#7. Cart Life (Richard Hofmeier, 2013)
#7. Cart Life (Richard Hofmeier, 2013)
#8. Hotline Miami (Jonatan Söderström & Dennis Wedin, Dennaton Games, 2012)
#8. Hotline Miami (Jonatan Söderström & Dennis Wedin, Dennaton Games, 2012)
#9. Shin Megami Tensei: Persona 3 FES (Atlus, 2007)
#9. Shin Megami Tensei: Persona 3 FES (Atlus, 2007)
#10. Wipeout 2097 (Psygnosis, 1996)
#10. Wipeout 2097 (Psygnosis, 1996)
#11. Bully (Rockstar Vancouver, 2006)
#11. Bully (Rockstar Vancouver, 2006)
#12. Rez (Tetsuya Mizuguchi, United Game Artists, 2001)
#12. Rez (Tetsuya Mizuguchi, United Game Artists, 2001)
#13. Fez (Phil Fish, Polytron, 2012)
#13. Fez (Phil Fish, Polytron, 2012)
#14. Super Fire Pro Wrestling Special (Goichi Suda, Human Entertainment, 1994)
#14. Super Fire Pro Wrestling Special (Goichi Suda, Human Entertainment, 1994)
#15. Jazzpunk (Luis Hernandez & Jess Brouse, Necrophone Games, 2014)
#15. Jazzpunk (Luis Hernandez & Jess Brouse, Necrophone Games, 2014)
#16. The Last of Us (Neil Druckmann & Bruce Straley, Naugthy Dog, 2013)
#16. The Last of Us (Neil Druckmann & Bruce Straley, Naugthy Dog, 2013)
#17. Katamari Damacy (Keita Takahashi, Namco, 2004)
#17. Katamari Damacy (Keita Takahashi, Namco, 2004)
#18. The Swapper (Facepalm Games, 2013)
#18. The Swapper (Facepalm Games, 2013)
#19. Proteus (Ed Key & David Kanaga, 2013)
#19. Proteus (Ed Key & David Kanaga, 2013)
#20. No More Heroes (Goichi Suda, Grasshoper Manufacture, 2007)
#20. No More Heroes (Goichi Suda, Grasshoper Manufacture, 2007)
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SMTDante89

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Definitely love the Katamari Damacy and No More Heroes ones the best. The rest are great too.

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Corevi

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#3  Edited By Corevi

That's a whole lot of walking simulator... and Fire Pro?!? What.

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VincentVendetta

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@corruptedevil: Super Fire Pro Wrestling Special is actually the first game directed by Goichi Suda, also known as Suda51, and it fits perfectly with the themes of his next games. The game is mostly famous for its dark and controversial storying, in which after having accidently killed your best friend in the ring and being dumped by your girlfriend just before your final match, your opponent for the championship (which I think is based on Ric Flair) reveals he murdered your coach. You eventually win the match, but then you realize you were wrestling to fight depression. Now that you are alone and with nothing else to do at the top, you commit suicide 3 days later.

So yeah, dark!

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Slag

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There's only one game from the 90's and none from the 80's or 70's?

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#6  Edited By Relkin

Gone Home, Dear Esther, Proteus...Cart life?

Well...to each their own I guess, but I don't think a good number of these are influential.

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conmulligan

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These are cool!

Rolls eyes at people already complaining about Gone Home.

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deactivated-60481185a779c

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Nice idea - love the artwork. Now I want to go buy some Criterion movies.

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bigmess

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These are awesome! I have a big criterion collection and I hope to see more of these.

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MEATBALL

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This isn't the Encyclopedia Bombastica. You need a different name. >_>

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AthleticShark

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Sinusoidal

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I don't think "influential" is the word you want here. Maybe "innovative". I mean, you've got two 2D platformers on the list, and they both came out in the last few years. Back in the late eighties/early nineties, every second game in existence was a 2D platformer. Many of these are too new to have even had time to influence any other games.

Also, "Encyclopedia Bombastica"?!?

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MrMazz

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Love these, half the readon I buy Criterion films are is for the box art.

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TandyQ

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I think these are really well done. They're beautiful and do a great job of capturing the feel of the games they're based on. I look forward to seeing more!

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rjames24

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Some of these are quite good. I'd love to see Ico get an elegant true American cover in response to the soulless original one we were dealt with.

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Corevi

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@rjames24 said:

Some of these are quite good. I'd love to see Ico get an elegant true American cover in response to the soulless original one we were dealt with.

I actually ordered a European copy of ICO just for the cover.

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Griffinmills

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Also, "Encyclopedia Bombastica"?!?

18 Days late I know but I agree with this screaming double question. =)

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L44

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#18  Edited By L44

These are great and you're great.

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Bollard

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@sinusoidal said:

Also, "Encyclopedia Bombastica"?!?

18 Days late I know but I agree with this screaming double question. =)

Agreed, Bombastica Collection or something similar might have fit better.

That said, these are some really neat designs. Do you have any high res versions? Been looking for something to get some canvas prints of for ages, and these might fit the bill.

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cooljammer00

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Is that velvet painting from Gone Home supposed to be off kilter like that? The mom and sister have two heads of hair each.

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Deckard42

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Nice job!

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psylah

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#22  Edited By psylah

Euro Truck Simulator 2.

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#23  Edited By rjames24

@corruptedevil: You have every reason to do so: that original cover was too generic to even be considered mockingly bad.

Also as an aside to @vincentvendetta that Dear Esther cover reminds me of a hybrid of The Thin Red Line and Days of Heaven Criterion Collection cover. Gotta love Mallick and his use of cloudy skies:

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VincentVendetta

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#24  Edited By VincentVendetta

@rjames24: I actually have made an cover for Ico using the game's original japanese box art long ago, but I've decided not to show it because... well, that was it. Just the original box art with the logo and the side info. Everyone can do it, everyone knows that cover, so there was no good reason to show it.

@cooljammer00: Yes it is. It's a way of showing how fragmented the family has become. You can see a similar idea in the box art for the Criterion Collection's cover for Antonioni's La Notte.

@bollard: Sadly, the vast majority of those cover are limited by the size and quality of the images I used. Still, I actually do have two complete box art that you could print, one for Dear Esther and one for WipEout 2097 (complete with inside cover). I might start working on more complete covers, but for now, here they are, complete with fake special features.

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Bollard

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#25  Edited By Bollard

@bollard: Sadly, the vast majority of those cover are limited by the size and quality of the images I used. Still, I actually do have two complete box art that you could print, one for Dear Esther and one for WipEout 2097 (complete with inside cover). I might start working on more complete covers, but for now, here they are, complete with fake special features.

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Thanks for that! The Wipeout one there was one of my favourites, so that's awesome. Image resolution was a problem I had when searching for neat posters too, it's a shame! Anyway, I'd love to see more of these.