" Apple themselves got a pretty comprehensive site regarding iPhone programming and Objective C. I haven't read the entire thread so I don't know if anyone else posted it but if you're interested it's over here: http://developer.apple.com/devcenter/ios/index.action Also, if I'm remembering correctly, you can develop apps without paying 90 bucks, but you're limited to running them under the iPhone emulator. Haven't got that far myself in my forays of iPhone gaming programming though. Still working on the basics of Objective C. "
Yeah thats absolutely right you can develop whatever you want for free you just cannot put it on any portable device, which is the kind of sucky point. Although the iPhone emulator I feel is perfectly fine to test apps and get experience in to start with. You've gotta remember also your money is for the year so overall it isn't too bad. I think if you have some spare time and gain enough expertise you can sell something for 59p or 99c and gain your money back fairly easily. I mean selling 500-1000 worldwide units of a game i don't think is particularly hard even if your game is pretty shitty (gameplay wise) and you get a 70% cut of the sales. So through simple maths if you sell a 1000 worldwide you should get either about 700 dollars or about 410 pounds so you could gain tidy profit.
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