Games with great dev commentary built in

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#1 Posted by spartica (129 posts) -

What are some examples? I know Valve, when they made games, did some cool commentary in game. Any examples or links to commentary in game would be nice.

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#2 Posted by csl316 (14976 posts) -

Not in game, but here's where you can watch Hideki Kamiya play through all of Bayonetta.

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#3 Posted by AlisterCat (8088 posts) -

Bioshock and Duke Nukem 3D remastered have them.

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#4 Posted by SpotAnime (10 posts) -

Deus Ex Human Revolution DC has a nice one. It automatically plays when you enter a trigger area, and it even has nice graphics to identify the speakers.

I've been meaning to try out the commentary on Life Is Strange, since I loved that game so much.

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#5 Edited by hans_maulwurf (641 posts) -

I loved replaying all of WadjetEyes Blackwell games with dev commentary (from Dave Gilbert for the most part). I think he does the coding and writing for the games and is also the one hiring the artists and directing the voice actors, meaning he can talk both informed and personal about pretty much every facet of development.

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#6 Posted by RickRockmann (146 posts) -

Also not in-game, but Mike Stout and Tony Garcia (formerly of Insomniac Games) recorded full playthroughs of Ratchet and Clank 2 and 3 where they dove pretty deep into design, and they're excellent.

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#7 Posted by AdequatelyPrepared (2522 posts) -

Double Fine has a series called Dev Plays. Haven't watched too many episodes, but what I have seen seems good. Good to know that young me got frustrated at The Lion King for the Genesis because Disney wanted the developers to combat people renting the game out once and beating it in the same night.

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Bioshock and Duke Nukem 3D remastered have them.

I found the Bioshock dev commentary to be disappointing for two reasons:

1. Despite finding the tapes, the game didn't register that I had found them, so most of them are still locked off to me.

2. It would have been so easy for them to make it neat and have the developer commentary be like all the other tapes you find in the game. Could even have photos of the crew doing the commentary in the corner like it does for all other tapes. Instead it's the most lazy implementation I could think of.

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#8 Posted by RickRockmann (146 posts) -

@adequatelyprepared: The Devs Play episodes with John Romero are great. That dude still loves Doom so much.

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#9 Posted by dudeglove (13763 posts) -

@csl316 said:

Not in game, but here's where you can watch Hideki Kamiya play through all of Bayonetta.

The Bayo playthrough with Kamiya is excellent stuff.

As for games with great dev commentaries, Deus Ex Human Revolution's whatever of the year edition is like what Valve did with HL2, but with all the principal staff chiming in and all but retelling the entirety of the game's production as well as dropping easter eggs. It's fascinating stuff and a reason to replay the game.

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#10 Posted by AdequatelyPrepared (2522 posts) -

You can listen to the TF2 dev commentary and sob quietly as they talk about their dedication to a clean, crisp, consistent aesthetic when they were designing the characters.

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#11 Edited by MrMatooki (9 posts) -

Monkey Island 2 Remaster had a developer mode where each time you enter a scene you get a discussion between the creators about it.

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#12 Posted by Kevin_Cogneto (1886 posts) -

Monkey Island 2 Remaster had a developer mode where each time you enter a scene you get a discussion between the creators about it.

The remasters of both Day of the Tentacle and Grim Fandango do, as well.

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#13 Posted by paulmako (1958 posts) -

@adequatelyprepared: despite the ridiculous headgear and weapons, their silhouettes do remain readable. I think they did a great job.

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#14 Posted by whitegreyblack (1966 posts) -

You might be interested in this, from our friends at Giant Bomb Dot Com:

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I have not watched all of it because I have not played the games and didn't want non-stop spoilers.

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#15 Posted by deactivated-5b031d0e868a5 (935 posts) -

This is a really interesting topic.

I'll throw in Republic Commando by Brett Douville:

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Also Conker's Bad Fur Day by a few of the developers at Rare:

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NOTE: Unfortunately both never got around to finishing the game but they're still both quite interesting for as far as they got.

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#16 Posted by Choi (706 posts) -
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#17 Posted by OpusOfTheMagnum (647 posts) -

I approve of this post.

I really wish more devs had the money and time to dedicate to doing the kind of stuff Valve does in this regard. I LOVED going through the Orange Box developer stuff. Fascinating and so cleanly executed to boot. Even going so far as the do things to the camera and actually show the player things in the engine as they were talking about them. Really solid. I want to check out the Bioshock stuff but it seems like such a fuckin' chore to go through, I'll probably just find a video with all of it sometime and watch through it eventually.

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#18 Edited by DharmaBum (1747 posts) -

Firewatch has really good audio logs with various members of the dev team and the cast, and they're located in areas relevant to what they're discussing.

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#19 Posted by CatsAkimbo (792 posts) -

Alan Wake had pretty good built-in developer commentary, though if I recall, it was only included in the special edition of the game. I remember immediately restarting the game with commentary after I beat it, and it was interesting enough that I went through and beat it again.

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#20 Posted by Indrid (5 posts) -

Pillars of Eternity has an option to enable commentary.

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#21 Posted by gkhan (1097 posts) -

Monkey Island 2 Remaster had a developer mode where each time you enter a scene you get a discussion between the creators about it.

That one was excellent, I had totally forgotten I listened to that whole thing :)

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#22 Posted by ravensword (4295 posts) -

I remember the halo master chief collection having some good in game commentary. Half-life 2 as well if I'm remembering right