Sekiro: I've said it elsewhere, but I had an awesome time with this game up until Lady Butterfly / Snake Eyes / Lone Swordsman / Seven Spears / Ashina Elite were all lined up in front of me and I couldn't knock any of them down; I'd fought Lady Butterfly to the point I could get her to 1/3 health in her final form in two minutes or less and then would just fall apart over and over again. I did finally beat the Lone Swordsman in the cave, took that W and uninstalled the game free of guilt.
Celeste: This one's a bit relative, I suppose, since this is over halfway through the game but once I reached the mirror realm I realized the puzzles were getting a bit too complex for me. Actually, this is where I'll just dump a long list of games I got anywhere from 1 to 3 hours in and realized, man, I'm an utter dummy for somebody who mostly played PC adventure games as a kid:
The Witness, The Swapper, FEZ, The Fall, This War of Mine
Tropico 5: Was a PS+ game anyway, and I'll just chalk this up to the game not being very optimized for a controller. If I remember right, I didn't even get through the tutorial.
Spelunky: Maybe it was playing so much Rogue Legacy at the time I finally downloaded it, maybe it was the months of half-watching Patrick and Dave Lang play it, but I just didn't connect with this game at all and almost immediately felt like I'd been there, done that.
Roundabout: I'll admit, I bought this almost entirely because it was made by a Friend of the Site. I appreciate its spirit but I don't recall having any fun with it at all.
NBA 2K19: As someone who used to play a full 82 game season of basketball at least every year from NBA 2K5 through NBA 2K16, it's been a real struggle watching this series shift so aggressively towards MyCareer and MyTeam over the past three years. Compared to MLB The Show's Diamond Dynasty, MyTeam (and all other Ultimate Team modes, IMO) is an utter dumpster fire and I've never cared about building a character, the player locked basketball just doesn't feel like basketball to me. Unfortunately, because there hasn't been much focus on the regular schmegular gameplay or the GM mode, the former feels more and more like a twenty year old relic that can't keep up with the modern game and the latter is riddled with bugs and oversights that are similarly inherited from games old enough to be NBA 2K19's dad. The game was on sale for $3.99 after the playoffs and I thought I might be burning out on MLB as a podcast game just a bit, but even at $4 my former favorite video game franchise got about two full games of basketball out of me before I uninstalled it.
Bloodborne: Just wanted to conclude with one that went the opposite of Sekiro. I did download, barely get out of the opening area, and uninstall this game twice initially. But then I played God of War, and the whole time it just felt like I was playing the FromSoft games I'd watched so much of on Giant Bomb streams, not to mention people were constantly comparing it to Bloodborne, if only abstractly. So I decided to give the game one more go, and that third time I was hooked. So hooked that even though it took me nearly an entire evening, over six hours, to even realize I needed to reach a boss to begin earning XP and leveling up (and so I'd just wasted six hours trying to Get Good in that first thoroughfare of Yharnam) I wasn't discouraged and played the game super heavily through March and the Return to Yharnam community event. Unfortunately, that's when MLB The Show 18 released and I all but dropped the game completely hovering somewhere around the One Reborn (my save is right outside the room with three hunters, one of them dead) but at that point I was so hooked on the world I binged Aegon of Astoria's Let's Talk Lore series to complete the game vicariously; even without finishing it, I'd gladly say it's one of my favorite games of all time, and thus another reason Sekiro wound up being such a bummer for me.
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