I beat Call of Duty World at War on Veteran. Easily the hardest COD I've ever played. The Storming The Reichstag level at the very end almost made me quit the game. Grenade spam everywhere. Wolfenstein II: The New Colossus on 'I Am Death Incarnate' difficulty is up there, as well as Ninja Gaiden for Xbox. Probably a lot of NES games that I can't remember. Cuphead doesn't really rate for me, it's not that hard.
Not to derail the thread, but in trying to think about the hardest game I've beaten (Stuntman 100%, as I mentioned earlier), I started thinking about games that just flat-out broke me. Fester's Quest, man. Fuck that game. This video pretty accurately sums it up.
I don't know if it counts as "beating the game", but there were some absolutely nuts trophies for Wipeout HD on the Playstation 3 that I got. I'm not sure why I spent as much effort on those things as I did, but holy shit they were hard.
Other than that, I don't really know. I'm not all that great at games, so nothing stands out as being special. Demon's Souls seemed very hard at the time? I've probably beaten a number of NES/Genesis games that are considered difficult?
I just remembered one that obsessed me: OlliOlli in RAD mode (you need to revisit all fifty levels while landing only perfect combos and grinds). That was one of those, "I know I can do it if I completely disregard my needs as a human being: food, water, hygiene, and sleep."
And I was right, dammit. So rewarding, though.
I've beaten Duke Nukem Forever on the highest difficulty and that was infuriating (I've earned every steam achievement for that stupid game). You simply cannot fully grasp what is truly wrong with that game's design if you only played it on normal difficulty. Nearly every boss fight in that game either puts you in a cramped space or nails you to a turret so you have little to no chance to avoid getting "bitch slapped" by a boss. The only way to beat one particular boss on the highest difficulty is to hide in corner behind a truck next to a stash of pipe bombs and toss those pipe bombs at the boss because Duke's fragile ego can't handle having a car kicked in his face.
Nothing incredibly hard comes to mind, but I do have two achievements that I'm quite proud of: Beating Mega Man 2 on hard without save states, and doing a Clean Hands, Ghost, and Mostly Flesh and Steel run in Dishonored on the hardest difficulty.
I tried this and completed it..except on the final level somebody died somewhere even though I didnt kill anybody....
Hmm. Spelunky in 8 minutes was pretty hard. Alpha Centauri on Transcend difficulty. Mass Effect 2/3 on Insanity. Probably forgetting something.
Solo-Ramza run of Final Fantasy Tactics. It was extremely hard, but almost felt like the way the game is meant to be played. The combat system can be broken a million different ways if you know what you're doing, and if you have a full party that can make it a cakewalk. But if you just have Ramza, you need all those breaks to even have a shot.
That sounds dope, actually. What are the crucial jobs? I'm guessing Monk, but with the Knight's "wear plate armor" skill (or whatever it was called)? I remember figuring that one out, and suddenly Ramza was a fucking freight train that could heal and remove status effects.
I could have multiple answers and almost all are NES based.
Ninja Gaiden 1 on the NES because dying on the last boss only to have to redo the entire last section is complete horseshit. However that game's infinite continue system does alleviate some of that.
The Legend of Zelda 2 because Shadow Link was a bunch of bullshit for 8 year old me.
Metal Gear Rising: Revengance - I actually don't think this game is hard but the last boss requires the use of certain mechanics that the game doesn't teach or force you to use in anyway.
There are not a lot of "hard games" that I've actually finished but the first title that comes to mind is Elite Beat Agents on the Nintendo DS. I beat the game on all 4 difficulty modes and S ranked every level. It was very challenging but a lot of fun, although I can't listen to Jumpin Jack Flash anymore.
I'm not one to go after super challenging games or raise the difficulty to the highest level (except maybe in sports games). But I did beat Dark Souls 1 and 2 both without summoning any help from other players. Those are probably my most proud gaming achievements as far as difficulty is concerned.
@onemanarmyy: Dude I was stuck on that driver's license test for HOURS AND HOURS. WHY WAS IT SO HARD!? MY TRAUMA!
As an addition to my earlier post, having had some recollection from reading the thread. Super Meat Boy really was goddamn hard, maybe that's actually the hardest I've done? I was contemplating Xcom 2, but I felt like that was more attrition than anything. And once you break through a certain point in the campaign the endgame kinda becomes a joke, so it wasn't THAT hard.
Though in reality it probably is one of the hack and slash games I've beaten. It's just that I kept playing them and it's such a blur and I'm so far removed from how it was to be new and confused in games like souls, dmc, platinum games etc. possibly DMC3? That game sticks out a little bit in my memory as possibly the hardest one I've beaten. The game of the type I consider the hardest is Ninja Gaiden Black, but I never played more than a few hours of it so it doesn't fit the spirit of the question. Maybe I should just go play through that to have a definitive answer lol. :P
Insert any dark souls game/bloodborne here. They're not considered super hard by a lot of people, but among the slew of "difficult" games out there, it's a series that I've routinely finished.
Umm, and I guess the Destiny 2 Leviathan Raid on Prestige. That was a real challenge. Those freakin baths were stupid. Going through the vanilla version of it also took some time. The difficulty there was more figuring stuff out than the gameplay itself though.
The real answer is probably Super Meat Boy or one of the Soulsborne games, but recently, I would say Celeste. The B and C sides specifically are extremely challenging. I haven't felt such a feeling of satisfaction from finishing individual levels, let alone the entire game, in years.
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