Plenty:
Pressing A in Mario 64 for the first time.
Doing a loop around Mount Rushmore in Pilotwings 64 for the first time.
Growing old in Ocarina of Time.
My fear of crawling zombies in Resident Evil creeping into real life and creating a real fear of using public bathroom stalls for a full year as a child.
The feeling of doing anything in Blast Corps, a game I remember none of except a lot of brown and some very big trucks.
Roundhousing an impoverished Spanish villager in Resident Evil 4.
Succeeding against a hoard of mace-wielding vassals in some weird amalgamation of a church and an extravagantly funded public park while babysitting a helpless girl not more than a year older than me in just minutes after meeting a dwarf Napoleon in Resident Evil 4.
Kickflipping in Skate.
Killing the hydra in God of War.
Getting Real Big in God of War.
Doing a Marvel Movie with Baldur in God of War (4).
Every 30 minute interval or so of Red Dead Redemption II's environments.
When I got more emotionally invested in Peter Parker's life during Marvel's Spider-Man at age 31 than I'd ever been as a kid feverishly reading his comics and devouring his TV show again and again.
When I both hated and empathized with the Bloody Baron.
This one moment during GTA 4 Online that would take too many words to explain but involved motorcycles, sports cars, ocean piers, an unrelenting troll and a rocket launcher.
Most third rounds of Desert Glory, Rat's Nest or Frostfire in SOCOM II.
The first time I beat a player using the USC Trojans while I used the Nebraska Cornhuskers in an online game of, what, NCAA 2005 or whatever and talked all the trash because his team was so much better than mine.
When I pretty much never used a microphone in online video games ever again shortly after.
How difficult playing Halo at my friend's house was on its normal difficulty because of The Duke.
Using a sniper rifle in Goldeneye 007 and exclaiming, "Dad, they put Sniper Scope in this game!"
Colossi 1, 3, 5, 13 and 18 in Shadow of the Colossus and that's just off the top of my head so perhaps slightly inaccurate.
The music in Stormbringer's Lair in Genshin Impact, a game which to that point had mostly been a total(ly satisfying) time waster and suddenly had me just slowly scanning the horizon.
When I took off from one planet then landed on another in No Man's Sky.
When I realized tackling the universe was way, way, way above my pay grade in Outer Wilds.
Seeing Army of Darkness something like a full decade after playing Duke Nukem 3D's shareware at a friend with a PC's house and realizing everything I liked about that game both sucked and was awesome in another context.
Finally landing those giraffe and hippo jumps in The Lion King for SNES; I s'pose perhaps here I wowed myself.
Watching someone with no affinity at all for video games or animated films get totally emotional during certain scenes in The Last of Us Remastered.
The unbridled fun of two (to be frank, hetero) people dating and playing Until Dawn together as the opposite sex and building a deeper understanding of each other.
Driving 8Ball away from the ambulance in Grand Theft Auto III.
Hearing my uncle say "this is fucking bad for children" while showing Grand Theft Auto III off at family Christmas while my aunt cackled at Lazlow's radio banter.
Any random body crumpling after any random violent action in Grand Theft Auto IV.
When Pokémon Yellow made me excited to see one of my cousins from Arizona I was never that close with one Thanksgiving because he had Pokémon Blue and multiples of a Pokémon I wanted to trade for.
I can't necessarily understand how any single second of Grand Theft Auto V wasn't a "wow" for anyone, so if that's the case..."wow".
Opening the door into the hallway of P.T. for the first time.
The pistol physics for Revolver Ocelot in Metal Gear Solid 3.
The CODEC noise in Metal Gear Solid 1.
The tanker demo of Metal Gear Solid 2, which nearly killed me I was so wowed.
Shooting a digital duck on a cathode ray projection with a plastic pistol in a friend's bedroom and realizing I needed to own a video game console.
That backflip kick Marshall Law did in Tekken (1).
Exactly how much extraneous text the writers of Skyrim eventually kinda-forced Brian David Gilbert to read in order to entertain an increasingly fickle internet audience for an episode of Polygon.com's Unraveled.
That moment the Mission: Impossible Playstation game made me realize intellectual property does not equal quality, and yet it does equal my interest in seeing it through to the end if I had a preconceived notion of its positive value.
I had a really kinetic response to backflipping in Wave Race 64, to the point I ignored invitations fro my cousins to play some basketball outside in the driveway because I wanted to do at least a couple more backflips (and then maybe a barrel roll).
All the Michael Jordan career stuff in NBA 2K11.
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