It's an issue many popular mainstream games have. Austin's talked about how much the mechanics, narratives, themes, and politics conflict and collide w/ each other in The Divison. Other hits like MGSV: GZ/TPP came under fire for the way it handles women and many people criticized how crude and shallow the writing was in GTAV. I'm sure most AAA titles under an analytical microscope will surely be guilty of similar shortcomings.
I'm wondering this 'cause games and the culture around it have matured to the point that these subjects are being analyzed in articles and talked about all the time. I'll read them occasionally and it's cool not only 'cause there are lots of passionate folks out there but hopefully it helps games to continually evolve.
That said, whenever I'm enjoying the loop, I seem to care very little about what a game might convey.
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