Edit: just looked at my topic subject line. miss typed. anybody know how i can change that?
Check it out here!
Its called The Last Symphony. I was part of a 10 person team of students, half from Singapore and half from the United states. None of us had worked together or made a game before. It was a program within MIT called Gambit. We had two months to build a game that accomplished our reasearch goal which was to make a Hidden object game that doesnt suck (which is incredibly hard, because they are almost universall awful) and uses the objects you find to tell a narrative.
I was an Artist on the game and designed a number of the environments, i also contributed (as many of us did) to the design.
Just FYI, the game has 4 possible endings, The objects you need to find are all randomly chosen, so it is possible to have multiple playthoughs without repeating opjects. This is a game about Narrative and music, so it is very important to read and listen. Paying attention to the music and the writing is very important. I think most people find that it is worth playing multipe times though, and was designed with that in mind, (its not very long) anyway, thats all!
I would love to hear what you guys think! Thanks!