@Kidavenger said:
Just the same as system ram, having more vram than the game asks for provides zero improvements, while having a better gpu will always provide some level of improvement.
Would you buy an i3 and 16gb of ram and expect it to perform better than an i7 with 4gb of ram? I don't think so.
I'm sure there are a select few games that would take advantage of the increased VRAM (large open world games), but most current generation games are designed to operate on videocards with 1gb of VRAM right now, next gen, who knows, but you'll probably be ready to buy your next videocard by then anyway.
Get the 448 if the prices are the same, not a big deal either way, they are both good cards.
But cores aren't exactly the most important measurement of performance, that's the issue. Cores are not directly linked to the speed of the card.
And the next generation isn't THAT far away. In my experience, cheaper builds like this aren't made to last a year and then be replaced, so if the computer is around for a couple years (Hell, I've had my piece of junk rig for two years now and it still functions and runs most games at decent settings) it'll start pushing into that "next gen" category. Have you seen Crysis 3? The textures in that are going to eat a lot of VRAM, and it sounds like its going to be a pretty open environment. It'll be interesting to see where that goes, if nothing else.
On top of that, if you get into PC's best feature: modding, particularly texture modding, you can run into a lot of issues with not having enough VRAM. Deck out Skyrim in lots of pretty textures and it's going to be really VRAM intensive (it's already fairly demanding)
You are correct that most games use about a gig of VRAM, but if you want to get into running open world games at high settings, texture packs, etc, extra VRAM will get you a ways, and do a great job of future proofing to a next gen that will be much more friendly to open world, larger scale scenes, and higher resolution assets.
@Freefall1025 said:
@MordeaniisChaos: I was going with the Corsair Vengeance 1600 DDR3 RAM b/c I read that even if the mobo goes higher (1866 or 2133) it doesn't really matter for gaming. Forgot where I read that. Is that wrong? Figure 8 gb 1600 would get the job done and 16 would be probably too much to matter.
As for the GTX 570 I definitely looked at that one but the clock cores were around mid to high 700 mhz and that got me thinking the overclocked 560 ti 2gb was the better way to go and it was $20-30 cheaper.
Yeah, 1600 is fine, it's what I have and it works great. 8 GB of ram would be great for gaming, honestly 4GB is enough but 8GB if you do some audio editing will make that a little smoother which is always appreciated. 16 GB is really only for when you get into heavy production type stuff, even relatively heavy audio editing should be fine on 8GB of RAM, and it's easy to get a dual channel two stick 8GB kit and leave room for adding another (of the exact same kit, mind you) 8GB down the road.
And I figure you'd save AT LEAST $20-$30 on going from 16GB of ram to 8GB, so you could put that towards a 570 and overclock that yourself. That said, the 560ti is certainly the sweetspot for value, I just prefer to be a little over that edge just for future-proofing and all that. Either way you'll be a happy duder. It's been a while since I browsed the 500 series seriously so I'm not super clear on the spec differences between the 560ti and 570 (I've been looking into buying a 680 lately) so I might be remembering the difference a bit more but I seem to recall benchmarks being pretty telling.
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