I've found it's getting harder to keep track of a game's overall story. Certainly not all of them but, since Dark Souls it's getting more and more popular to tell a story in a fragmented, out of sequence fashion. Alternatively, games like Nier Automata are so dense, it's hard to wade through it all and come out on top with a firm grasp of what's going on.
Part of it is a matter of concentration. I've noticed I'm doing other things while gaming and that's on me. I've been shutting off other monitors and muting chat apps and the like to get less distracted. It helps.
The other day I was playing King's Field 2 and since the map in it is very poor, I decided to draw my own and add story beats to my scribblings. I've noticed that my grasp on the game increased exponentially, because I was interacting with the world by chronicling it. Since then I've been looking for apps/methods to do this for more games, in the hopes of understanding a game better. I haven't had much luck yet. I've been trying to do it in Excel/Google Sheets but it gets messy quick. I wonder if there's an app that helps me draw connections so I can look like that Always Sunny conspiracy meme :P at least I'll know how it's all connected,man!
Anyway, anyone else having this issue with game stories getting more dense and such? How do you deal with it? Any suggestions on apps I could use to help me make sense of it all?
Thank you!
Just skip the story, and play the gameplay, then when doing things like walking or traveling or grinding turn volume off, open pc window and leave up a just the story youtube video of the entire game, you'll beat games quicker this way 2 x in fact, so a 20-hour game becomes like 10, hell most games cinematics take up a large portion of the game time. Anyway, you'll get the story and save time, plus you can look at lore videos and deep dives to get simpler story in half the time. Paying attention is a boomers venue, us gen x z have too much tictok to watch and drill down our attention spans. XD.
Stories are hard to pay attention to for the first few hours. People like to say insert movie here is boring but we also have to realize how much your suppose to engage a work of art in order to enjoy it. That's why certain people grow mad at stories early on taking them out of the experience cause it's hard to enjoy something anymore and you stop paying attention. Once you allow the characters and plot to hook you, youll have a better time. a great example is older RPGs, skies of arcadia. I had a blast with this game but realize the beginning is slow unless your willing to go with it. A group of sky pirates living on floating islands who come upon a rock and princess on a mission to save the world from an empire. Other people will roll their eyes and say unoriginal. Its about execution thou, and if you give yourself in you'll notice the fun of exploring with a tight nit possy, several twist on the formula, characters, arcs, mystery, lore, legends, adventure, etc. My friend wasn't able to find out where to go and gave up at the beginning. It would be harder to give up if he engaged himself in the story more but he passively clicked buttons, didn't care to know why he was fighting, missed out on an epic 40-hour adventure.
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