Thanks @SerHulse - that's a very interesting comparison and I will probably research WoT further and use it in my essay. The point about frustration v impatience is also very interesting.
Thanks @Christoffer - I haven't thought about DLC much as it's harder to compare it to 'real life' items (although I suppose you could argue that 'experiences' in life may be DLC?!) I have heard that there is a lot of debate about it, although I haven't heard that phrase before! Is it in relation to Oblivion? Is the horse's armor useless and purely for aesthetic reasons?
Thanks @Canteu - yeah, I made a mistake with the timing for game play, but a few people have put 5+ years, so I will just assume that you all are referring to Team Fortress Classic as well! An interesting point also, it seems to be the general consensus (among people who do not purchase any/many virtual items- I need to find more people who go crazy on virtual consumerism!! hehe).
You say you stopped playing TF2 for a while- are the 'rewards' that Valve put in place (such as badges for long game play, halos for those who haven't cheated) still not enough to keep you playing? (Just interested in what methods Valve might be using to try and grab hold of those about to leave the game due to items being purchasable, and whether it is working!)
Also that's an interesting point you made about the worth of an item being determined by the materials. However, could you argue that people are just as (if not more) likely to download a song rather than purchase a solid CD? (A matter of personal opinion I guess, as well as convenience...)
@mrBRIGHTDAY : hahahaha.... A beautiful interpretation. But hey- I bet it happens!!
No, you are not weird @49th . I too very much enjoy filling out questionnaires, as well as forms, such as signing up for a loyalty card or a school exam entry. I always wanted to be a travel agent so that I could fill out numerous forms... Oh, we can dream..
Anyhow, thank you for filling out mine! And thank you so much for the heads up on the Steam forum! I had no idea about this!!
Thanks @Rolyatkcinmai and @AhmadMetallic -and yes, I am not the best questionnaire writer in the world!!
Thank you also @Rattle618 , @Zyte , @TaliciaDragonsong , @dabe (haha, I did consider offering a virtual item as an ironic reward..but that would imply that I am for virtual consumerism, and sadly I must remain non-bias...) @iShayman , @ShadowVirus , @RTSlord ,@President_Barackbar , @Ravenlight
haha, thank you for your opinion @Aus_azn .. it's interesting that you think it has become unbalanced since the drops - a lot of people are saying they enjoy TF2 because it IS now balance.. I guess it is in a way, if you haven't got the time (or abillity?) on those who have been playing a long time, it is unfair to not be able to catch up. That does seem a bizarre statement though- the whole point of it is that it is a game, and those who have been playing longest should be rewarded for doing so! And don't worry, the swear words were mentally omitted :)
Thanks @shadows_kill , it's good to get a view from somebody who isn't/hasn't been dedicated to TF2 for a long time. I think what you've said is exactly what Valve were hoping for, and exactly how they're making their money! It doesn't seem like much to spend for you, but as Tesco say "Every Little Helps". Can you see yourself buying more items in the future?
Thanks @iam3green .. Do you still play WoW? Would you say that the main reason people purchase items/gold in that game is because they can't afford to put the time in? Do you think you would purchase more items in WoW if it were free to play?
That's interesting @Force0401 .. do you say that because you did purchase TF2 when it was released in Orange Box, and so you shouldn't have to pay for anything else when everybody else gets it for free? Were the items Valve offered to you for paying for it originally enough to keep you in the game? How do you feel about the item drops/shop - would you still purchase the game for £20-£30 in its current state?
Thanks @Ravenlight - yeah, I have briefly heard about external economies.. I think that's one of the most interesting things- that these virtual items, which can't be touched and don't really have any function, are worth so much REAL money..It's just about how rare it is, and how sought after it is, and all the buzz surrounding it. I guess you could say the same for things like real gold- it's not overly useful and it doesn't look THAT great, but because it's so rare, people go crazy over it.
It's interesting you should say that @jabbertrack - I would have assumed that it's the younger audience that would throw their money into a FTP game. Would you say then that, having a family and full time job, you would rather spend money on 'progressing' in a game, than 'waste' time getting there?
Oh, sorry @Catfish666 -I'm not sure why it's done that- perhaps I was only given a short amount of time to host my survey! Thank you for trying though. I think you've hit the nail on the head with the current survey results- that's exactly what my boyfriend said when I told him what the results were and where I had posted the link. Where would you suggest I find such money-wielding players?
And thank you so much for your words, they have put me at ease!! I have been getting so bogged down in all the information, panicking that I shouldn't be tackling something like TF2, worried that I can't compare it to Habbo Hotel because it's not actually a game..and I haven't even begun to write the essay yet!! But you've pretty much said exactly how I was feeling about it, and made me feel better about it in one swoop! Do you think I should bring any other comparative games into the mix..such as World of Tanks, EVE, WoW..? I think I just need to start writing it and see where it takes me- I may be back to ask your help though! Thanks again.
And thank you to everybody again for the effort you've put into helping me!! It is VERY much appreciated...
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