So I bought Darksiders during the Steam sales because everyone said it was like a dark Zelda and I am a Zelda fan. I'm 2 or 3 hours in now and I have to admit, I'm not seeing how it's like Zelda in any way except that he's carrying a sword....
I've been playing Zelda games since the first one was new, I know my Zelda and as far as I can tell this ain't it. I keep waiting for it to become like Zelda, but so far it's God of War; button mashing, traversal, attack combos and weapon upgrades. It may be that my expectations aren't being met, but I can't help feeling a bit let-down by Darksiders, it doesn't remind me of Zelda at all. It could also be that I just finished a few God of War style games recently and I was ready for some Zelda action.
Am I missing something or does anyone else feel the same way?
I'm not seeing the Zelda-ish-ness of Darksiders
So I bought Darksiders during the Steam sales because everyone said it was like a dark Zelda and I am a Zelda fan. I'm 2 or 3 hours in now and I have to admit, I'm not seeing how it's like Zelda in any way except that he's carrying a sword....
I've been playing Zelda games since the first one was new, I know my Zelda and as far as I can tell this ain't it. I keep waiting for it to become like Zelda, but so far it's God of War; button mashing, traversal, attack combos and weapon upgrades. It may be that my expectations aren't being met, but I can't help feeling a bit let-down by Darksiders, it doesn't remind me of Zelda at all. It could also be that I just finished a few God of War style games recently and I was ready for some Zelda action.
Am I missing something or does anyone else feel the same way?
" I'm in the middle of a bunch of arena fights right now and they're kinda bumming me out, me + a bunch of bad guys, kill them before the timer runs out, meh "Oh don't worry, it becomes a perfect mash up of Zelda and God of War fairly soon. I'm on my third dungeon right now. I think I might get the hook shot soon.
" I'm in the middle of a bunch of arena fights right now and they're kinda bumming me out, me + a bunch of bad guys, kill them before the timer runs out, meh "Yea, those events turned me off from the game entirely. Bleh.
The progression, exploration, and puzzle-solving is very similar to The Legend of Zelda. Each dungeon also has a huge boss to crush with GLARING weaknesses that you must exploit in order to down them.
Missing how each weapon or item opens access to new areas, and how puzzles use combinations of those powerups, how the whole game is structured like a zelda game...yeah I'd say you're missing some pretty obvious stuff. The demon who runs 'the store' is right out of a Zelda-esque game.
Darksiders is a lot like Soul Reaver game with more fighting combos. Soul Reaver was, in a lot of ways, a darker Zelda Ocarina of Time clone. Darksider's is VERY Zelda-esque in structure and that's not really up for debate or interpretation. It just IS.
" @ribeye said:I've only killed Tiamat and Griever so far, but Tiamats weakness wasn't so obvious." I'm in the middle of a bunch of arena fights right now and they're kinda bumming me out, me + a bunch of bad guys, kill them before the timer runs out, meh "Yea, those events turned me off from the game entirely. Bleh. The progression, exploration, and puzzle-solving is very similar to The Legend of Zelda. Each dungeon also has a huge boss to crush with GLARING weaknesses that you must exploit in order to down them. "
" I heard there is a princess Zelda in the game, but her face looks like they just photo shopped a skull onto it. "no, they gave her robo-angel wings, silly.
@OP: yeah, once you get past the arena fights everything gets a lot more Zelda-y. Once you're in the first dungeon the feel is almost undeniable. There's just a bunch of other stuff before that that gives you a different impression at first (and those arena fights are boring and suck. I can't remember if you have to do another group of them later in the game or not).
" @VWGTI said:It's been a while, but was he the one where you" @ribeye said:I've only killed Tiamat and Griever so far, but Tiamats weakness wasn't so obvious. "" I'm in the middle of a bunch of arena fights right now and they're kinda bumming me out, me + a bunch of bad guys, kill them before the timer runs out, meh "Yea, those events turned me off from the game entirely. Bleh. The progression, exploration, and puzzle-solving is very similar to The Legend of Zelda. Each dungeon also has a huge boss to crush with GLARING weaknesses that you must exploit in order to down them. "
" @LiquidPrince said:No, that's Griever. Tiamat was the first boss bat lady. The one you're talking about was super obvious... He had a jewel sticking out of his chest XD." @VWGTI said:It's been a while, but was he the one where you" @ribeye said:I've only killed Tiamat and Griever so far, but Tiamats weakness wasn't so obvious. "" I'm in the middle of a bunch of arena fights right now and they're kinda bumming me out, me + a bunch of bad guys, kill them before the timer runs out, meh "Yea, those events turned me off from the game entirely. Bleh. The progression, exploration, and puzzle-solving is very similar to The Legend of Zelda. Each dungeon also has a huge boss to crush with GLARING weaknesses that you must exploit in order to down them. ""had to shove the cart into him?
I also haven't seen what makes this game in particular so much like LoZ, seeing as Zelda had a pretty significant influence on just about every action-adventure game released in the last decade and a half. When a game impacts an entire genre so heavily, it's kind of hard to avoid comparisons.
"Missing how each weapon or item opens access to new areas, and how puzzles use combinations of those powerups, how the whole game is structured like a zelda game...yeah I'd say you're missing some pretty obvious stuff...."
ok maybe i just haven't gotten far enough into it then, i haven't gotten to a dungeon yet and i haven't unlocked any new weapons that open access to any different areas, i'm still running around the over world with crazy armaggedon meteors crashing down. the first 2 hours are exactly nothing like zelda, but i'm not giving up on it yet, let me get through the arena crap and i'll get back to you
The Zelda paradigm becomes more apparent when you get further into the game and the items and abilities you unlock start having obvious parallels. However, I think there's some influence from the Soul Reaver games there, even if nobody else seemed to pick up on it.
Go into dungeon.
Use item in a series of puzzle/combat rooms. Find keys. Jingles for successful puzzle completion.
Fight mini-boss. Unlock new item. Use new item to finish dungeon.
Fight boss with new item. Heart container.
Explore world with new item. Use item to get into dungeon.
Repeat.
" @Butano said:Yeah, after you do the rail shooter thing on the gryphon and go inside the church with the giant bat it's so Zelda you'll roll your eyes."Keep playing. First item you get is a boomerang, which you can throw through fire to light bombs (which grow from plants btw). "haha, nice! i can't wait, my hope in Darksiders is renewed, i'll click on it again tonight "
" The Zelda paradigm becomes more apparent when you get further into the game and the items and abilities you unlock start having obvious parallels. However, I think there's some influence from the Soul Reaver games there, even if nobody else seemed to pick up on it. "I picked up on it! Definitely similar style of games across the board, from gameplay to the somewhat goofy self-serious supernatural plots.
I hope you are seriously like 5 minutes into the game otherwise you have no idea what you are talking about.
" @LiquidSaiyan3 said:I disagree." This game is only Zelda-like in structure, not in quality. "It's better "
@nickux said:
" I have no idea what was wrong with that game. I am a huge Zelda fan but something about Darksiders didn't click with me. I ended up quitting around the Stygian boss. "I'm with you.
This is not a bad game. I liked it at first, but after a while the game got in the way of me having fun with it.
" @laserbolts said:Yeah it just became such a drag to keep going through after awhile. I got tired of it in a way that doesn't happen in Zelda games." @LiquidSaiyan3 said:I disagree." This game is only Zelda-like in structure, not in quality. "It's better "
@nickux said:" I have no idea what was wrong with that game. I am a huge Zelda fan but something about Darksiders didn't click with me. I ended up quitting around the Stygian boss. "I'm with you. This is not a bad game. I liked it at first, but after a while the game got in the way of me having fun with it. "
Are you blind or have you not reached the first dungeon yet? The gameplay systems(not the story or characters) are about 80% the same as the 3D Zelda games.
Yeah you have to start doing the dungeons then it will click. I hated the Arena battles too, but you only have to do a few, and only the first ones are difficult. As you get more heart containers and better equipment the game gets less about combat (you just crush everything) and more about exploration. By the end of the game you're so powerful you actually kind of feel like War - just stride in super confident and smack fools.
I loved Darkstalkers, I also picked it up on the steam sale. It's the best Zelda game I've played since Ocarina of Time. The combat only resembles a character action game in presentation, don't worry it gets to be less and less the focus. Check it out - if you hold the L button (can't remember if it was trigger or not) you get a very Ocarina-like lock on.
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