I recently started watching the Super Best Friends Play LP for Deus Ex: Human Revolution. It's a game I've always wanted to play, but I didn't have the time to dive into this super dense RPG. With the impending release Mankind Divided I figured I'd watch their ongoing LP in short bursts to be ready.
During their first episode they mention that fact that Matt (Matt and Pat are doing the LP) tested the game for over a year and that he'd be peppering their LP with development stories and whatnot as they played. They don't usually LP a game they've tested in the past (several of the guys on the channel did testing for years), so I thought it was super cool that we'd get behind the scene insights on elements from the game that were changed and altered before we as consumers got to see any of it.
With E3 coming this week my mind drifted to the kinds of guests that GB books for their discussions. I think it's great that they aim for the highest ranking developers and whatnot for the big games and companies, but isn't there also value in talking to people that test the games to make sure they aren't buggy messes? I don't imagine that E3 would be the time to talk to testers, but I imagine that their gag orders for games expire at some point. Whenever the Bombcast crew wonders about the state of a broken game on release I hear the Super Best Friendcast guys mention that their testing buddies knew that the game was a broken mess for X, Y, and Z reasons.