@shevar:
I only read the opening post, so I don't know if this kind of reply has been suggested. Forgive me if it's redundant.
What I've noticed with Arkham Origins is that the multiplayer component is a polarizing feature. Some people have expressed that they are enjoying it, others not so much. But regardless, it is on the disc and therefore must be part of the critique. And if the reviewer considers it busted or just not fun, the review needs to reflect that. Even if the base game is just as good as Arkham City, even if you take away the thoughts of "innovation" and "more of the same", it added a mode and that mode has been called into question.
I'm assuming of course that the post you made refers to Carolyn Petit's review since that's the lowest one I'm aware of. I'm of a mind that more Arkham, even if it is just more of the same thing that I already loved two and four years ago respectively, is a positive thing. However, they chose to add in this 3 team asymmetrical multiplayer and if the reviewer (be it Carolyn or whoever) found it to be a problematic issue then I'd imagine that is the bulk of the reason that the score was lowered to reflect a product that has some merit but also some busted segments.
For me, I haven't played the Arkham Origins multiplayer component yet. And honestly, I probably won't. I'll play the story, which is what I bought the game for. Then I'll play the combat and predator challenges because those have always entertained me. And really, that's all I wanted. If those are decent, even if they are more of the same, then I call it a win.
As a contrast, this really isn't like Call of Duty though, because those are games that update and keep the same level of consistent quality through all of their modes. You may not like CoD, and I don't particularly care for it, but the story mode is always a certain level of quality and the multiplayer is always a certain level of quality. Now if a Call of Duty had come out and the story segment had been fundamentally broken or had a mode that was promoted but not realized fully, then it might be closer to what Origins is seeing in review now. Or if Assassin's Creed's multiplayer component had left a bad impression when they added it, maybe these would be similar. I can't speak to sports games specifically though as I haven't played one since the 90s. I assume that sports fans want that kind of thing since they turn out in droves year after year to buy them. And like Origins does for Batman, it's giving fans what they want scores be damned.
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