For those unfamiliar with the first two Jagged Alliance games, they were brutally difficult, turn-based squad-focused strategy games where you used money from completing missions and holding onto territory (essentially the maps you've beaten) to hire colorful mercenaries from a wide pool of candidates, some of whom liked to work together, some of whom would murder another character leaving you hoping you created a backup save before your latest batch of hirees. It featured semi-realistic settings, semi-realistic guns, and was a great counterpart to the more sci-fi focused X-Com.
Ever since, there's been a proud tradition of small developers yanking open the drawers of the gaming morgue to pull the Jagged Alliance license out from time to time so they can parade the rotting corpse to irritable old-timers like me who then buy their product, play it for five minutes, and then go find a punching bag for the next day and a half. Instead of replicating the series' formula for greatness, these devs invariably try to "modernize" things with half-assed actiony gameplay that has no business in or near what was essentially a turn-based shoot-em-up chess game. Toss in incomprehensible UIs built by what I'm sure were torture specialists in some backwoods gulag and you've got the last twenty years of Jagged Alliance games.
You'd think by now someone would pick up the license and try to make a decent, ya know, Jagged Alliance game, but here we are in yet another year of our Lord Dolla Dolla Bill and yet another developer is putting their own "spin" on the formula in Jagged Alliance Rage. Just... look, I guess. Be warned, old-timers like me. You're gonna want a goddamn cistern of grampy's happy juice and possibly a couple of prostitutes to help cheer you up after what might be the briefest of brief looks at the gameplay.
It doesn't look worse than the last half dozen or so Jagged Alliance things we've gotten as fans, but that's like being grateful your prostate exam wasn't like the last one done by Edward Scissorhands. Who, by the way, is not a real doctor, no matter what the paper on his wall says. FYI.
Maybe I'm wrong. Maybe Jagged Alliance: Rage! (and drag that fucking pucntuated title over a field of broken glass, please) will be the great godsend to the series I've been hoping for for twenty years. But holy hell, it looks like just more of the same, and more of the same means a constant, soul-crushing disappointment in whoever's bought out the Jagged Alliance name this week for a romp in the rotting, shit-smelling hay.
Log in to comment