@Hailinel said:
@I3elmont@Mesoian: thats what im saying... japanese developers are picking up western studios
That's not indicative of Japanese studio quality, either. Eidos's financial situation pre-acquisition because games they developed either sold or reviewed poorly. And their post-acquisition games like Deus Ex have seen developer influence from Japan. Studios in these situations don't work in cultural bubbles. And Capcom's western-developed games like Bionic Commando and Dark Void didn't do any better than their Japanese-developed releases.
I get why you say that, but I do't believe that for a second. The Hitman and Tomb Raider Licence were doing just fine pre-acquisition; most of Eidos's properties were still selling very well which made them a choice dish to consume for square. Bionic Commando didn't set the world on fire, but that's mostly because that game wasn't what the world wanted. Bionic Commando: Rearmed did very well, but Capcom's push to make a quick and dirty sequel didn't pan out, mostly because we (the consumers) didn't need that game a second time. Dark Void almost doesn't count as that was a clusterfuck of development nightmares on the management level.
Square's devouring of Eidos was an incredibly smart move on their part. As we all know from Square Japan's sales, if it weren't for Eidos, they'd be on the brink of bankruptcy for the second time in ten years. That being said, I think square is a bad example because they have been fucking up royally for the past 5 years with these multi hundred million dollar projects that FAIL SPECTACULARLY and become dependent on their subsidiaries to stay afloat. Personally, Square needs to be completely restructured and resources devoted to putting out more products. I know they're trying to go down the Capcom route with this new engine they're making where they can make the engine once, shop it out UE style and have an easy platform they can use to shove out games that look amazing quicker, but that was also their plan with the White Engine and that has been used 3 times (with a 4th next year). But, that being said, Tomb Raider is slated for February, Hitman is slated for April, Dues Ex:HR2 is slated for Q3 2013 (Q1 2014 really, who are we kidding) and those will all sell multi-millions, and Square is hoping that they'll be able to break 750k with FF13, and meanwhile they refuse to localize FF Type 0 and are selling FF3 for 20 bucks on PSN...they have no reason to change because this thing that they are only loosely controlling is still working out swimmingly.
/Square rant.
Conversely, look at CC2. They have a good relationship with Capcom and Namco, two of the biggest (the biggest 2?) publishers in japan, every game they've made has broken 400k worldwide, they're supporting all platforms and have said openly that they will take existing properties owned by other companies and makes games from them (Hell, they offered to pull Megaman Legends 3 out of the garbage). They're doing it right, even though they are leaning quite heavily on the popularity of the licences they own and a lot of their smaller scale games are a bit lacking in quality (not that they're bad, they're just not setting the world on fire).
But they are pretty much completely dependent on those publishing relationships. If they wanted to make something on their own, they'd still have to shop it to one of those two. There's no good steam-esque umbrella for Japanese Devs right now and Steam or PSN or XBLA isn't doing enough to court these dev houses. The fact that there are games that just aren't coming to america because of a lack of publisher is fucking stupid when we have these massive hubs for digital distribution. Even in the american indie scene, if you don't have a ton of money, you can do things like apply at the IGF or apply to become one of the PAX10 or get in touch with other small devs and do something like the PAX megaindiebooth. There's nothing like that in japan, save for a few very small shows where very few people actually see your work. The goal is to get into these large houses which already have an agenda and once your their, you're working on their plans, not yours, and it stays that way until you reach some sort of position of power which could take, what, 5 years? 10? Creativity gets smothered. But that's not exclusive to japan either, that happens all the time in the states.
It's a tough situation, but there are a lot of avenues of opportunity in the states that don't exist in Asia, that's a big part of it.
Log in to comment