Hey all.
I'm entering a philosophy master's program soon and have raised interest in a thesis on the philosophy of video games. I have a few ideas in mind, but I thought I'd check if you, the (awesome?) community, might have any exciting suggestions I hadn't thought of yet. Seeing as it's philosophy, basically anything goes and nothing is so irrelevant that a philosophical approach can't be found.
The topic could be anything from more obvious questions of ethics/morality in and around video games (e.g. violence vs. reality, depiction of genders or minorities etc.), the relevance of games as a philosophically interesting medium (as is now a mostly accepted fact regarding literature and film), the psychological/sociological status of the hardcore gamer (is it mostly escapism? should a gamer feel like he's wasting his time or, on the contrary, accomplishing something?) and so on and so on.
Any suggestions, ideas or discussions are welcome. They don't have to be fully formed whatsoever. The most interesting ideas and revelations often come from the vaguest hunches.
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