With the new decade here we've started to see "best of the decade" lists pop up. While I think it's great to celebrate the art that moved us and enthralled us the most I'm also curious what game disappointed everyone the most. While the end of the PS3/360 gen brought some of the greatest games of the decade, this last gen brought a lot of bland sequels and homogenized game design across the gaming landscape. There were also some games pushing the ideas of games forward that surely missed the mark for some (RDR2, BOTW, MGS V are all pretty divisive games despite all of their praise. and innovation)
Personally I've found most of my disappointment in smaller games. Night in the Woods was the first game that came to mind. I want smaller more personal stories in games, but I feel like the writing just isn't there with most attempts to be so beholden to some sort of style that undermines the emotions it's reaching for (Oxenfree, What Remains of Edith Finch). I've dropped out of community college (twice!) and have moved back in with my parents, I've struggled with self-medication, friendships drifting apart, artistic passions growing cold etc. So when I heard the pitch of this game I was ready to be moved and fall in love. Instead I got characters that felt cartoonishly unreal and more like someone's twitter personality than a genuine attempt at character. The kicker for me was how choppy and inconsistent the presentation was. From bad frame rate to inconsistent transition between scenes and gameplay elements it felt like everything just needed another pass or two and someone making sure UI and mechanics were consistent across the game. I don't know when games are going to get their mumble-core crowning achievement but I've been disappointed in pretty much every attempt they've made that I got my hands on, despite deeply wanting them to connect with me.
So what game most disappointed you this past decade?