Here's a great example:
VICE US by Doc Burford
"Luke [Smith, Director, Destiny 2] makes repeated comparisons to Magic: The Gathering and its new card sets, but he forgets that this is extremely exploitative, that cards are something you can collect and sell for real money, and that most players actually play the legacy modes like Commander. Magic’s players don’t want to be exploited, so the majority of them don’t, and the stress is lessened by the fact that it’s a trading card game—you’re not meant to form a connection to the cards the way you do with your gun. If Destiny 2 were to offer Commander-equivalent Raids and Pinnacle Raids, I’d be willing to be more players would stick with Commander Raids. Why give up the gun that’s been by your side for years? Guns are characters, like Chun-li is to Street Fighter fans; Capcom learned how bad it was to remove popular characters back with Street Fighter 3, and they haven’t repeated that mistake since. Bungie has held weapons back twice, once during The Taken King and once with the release of Destiny 2. Both decisions were wildly unpopular."
I disagree with the connection to the cards, are the equivalent. But I wholeheartedly agree with the comparison between a physical and digital collectible. When the server shuts down what will you have left?