There have been a lot of great stories told by video games this year that nobody mentiones, I'm quite confliced. Nier isn't even the best story told by a game this year. As an example, I've been playing through Hollow Knight and the way it presents the story to the player while linking that to the exploration aspects of the game is way better than in Dark Souls (also the story in general just seems better). I'm sure there are a whole ton of games that tell great stories that nobody talks about. Anyway...
Wolfenstein is very sensible in knowing what it does and what it tries to tell the player, while still being very humorous and self aware. The ending feels lackluster and bad, while the whole game still is great.
Nier: AM is more akin to a video game critique and its all over the place in regards to this. The ending is great, or even amazing if you find it relateable for you. It goes the same for me, if you watched enough Anime in your life, the game isn't even that suprising. Not to mention that the ending of the first Nier does bear the same message. As a game, I like Platinums presentation of over-the-top swordplay way more refined than the simplistic gunplay in Wolfenstein however.
Storywise, my vote goes to Wolfenstein because its not only more direct and cohesive in its message, but it subverts a very serious issue into a funny one while still being respectful and serious in the way it presents itself. Kinda like a good moral you hear in a childrens fable, but for adults instead. Its a fine balance in tone you need to walk in order to create such a story, and in the case of Wolfenstein it succeeds.
Theres a lot more going on that most people realize when it comes to Wolfenstein, too. Let me explain one example.
It respects german history by placing the onus-of-evil directly into the hands of the Nazis instead of the bulk millitary force (historically, the Wehrmacht didn't like the SA/SS at all at first, they were almost wholly assimilated by the Nazi propaganda machinary, enemies in game are only carrying SS insignias). With this in mind, it goes further and tries to explain on how Americans can still be down to the idea of assimilating Fascism on the civilian scale, kinda like what has happened to the real life german Wehrmacht before the second World War. Its a pretty great allegory, especially for an Nazi-killing FPS.
A handy wikipedia link to check the insignias on the Nazis/Enemies you killed in the game
What I mean is that you can absolutely see civilians of all countries being down to the Nazi ideology in the same vain the Wehrmacht, who were against the nature of the SS, being assimilated in a strictly aggressive propagandistic way. Something the Nazis are well known about. And the game still does tackle that very real part of history in a sensitive because it provides such an allegory in a sensitive fashion. Not to mention its just one specific example on how Wolfenstein handles itself as a video game.
Of course theres a whole lot going on when it comes to Blazkowicz perspective. Kotaku has a great article in regards to this.
Theres a whole lot more going on than people seem to realize and thats more than you can say about Nier, which is pretty much rubbing its story in the players face so much it became less fun the longer I played, at least for me it did. And considering its ending I've found the first Nier to be better.
So all in all, my vote goes to Wolfensteins story but only because it does some things I prefer more, like actually hitting the sweet spot regarding a a couple of sensitive topics that go hand in hand with the controverse setting.
Log in to comment