They mentioned on the cast Private TF2 Servers for subscribers: East Coast, West Coast, and Europe.
They also mentioned a password system, and this is the reason for the post: I wish to present an alternative to a rotating password system. There is a community of TF2 (and other games) called No-Heroes which implements a much more accessible system. [ http://www.no-heroes.com/ ] I would like that system to be implemented for Subscriber TF2 servers instead of a password. The No-Heroes servers are fully public, but there are always reserved spots for paying 'VIP' members which costs $4 a month there. If the No-Heroes servers are full and a VIP member joins, the server will boot a random non-VIP player to make room. This system is much preferred to a password system for a multitude of reasons: It's a hassle to have to look up a constantly changing password, and it's usually very hard to fill a subscriber-only server of anything (who wants to play serious TF2 on a server with 3/32 players? No one).
Giant Bomb already tracks Steam 'achievements,' so they'll know what usernames belong to subscribers and non-subscribers already.
So to Giant Bomb / Whiskey Media: I plead to you to implement this sort of feature instead of a password for your upcoming TF2 servers. It's a far better alternative on nearly every front.
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