
When I was growing up, demos were only a PC thing. Aside from borrowing a cartridge from a friend, you really couldn't test out a SNES game; you had to rely on Nintendo Power or some other magazine to tell you if it was worth buying or not. On the flipside, practically every game on the PC worth buying had a demo associated with it; I played the Statue of Liberty level for Deus Ex probably a hundred different times before the full game was even released.
It's weird to see how that paradigm has almost completely reversed itself. Around the time of the Xbox, demo discs started to become the most valuable pack-in with the official Xbox and Playstation2 magazines, and now you can just load up your marketplace in your console and get a demo downloaded in an hour. At the same time, it seems like demos have faded away on the PC to the point where it's a legitimate surprise when a game actually has one.
I guess part of that might be because the console market is somewhat more important than it was 15 years ago, and creating demos for the PC hasn't exactly gotten easier, I guess. (Disconnecting logic and unnecessary systems to cut down on file size often causes a fair amount of problems, if I recall correctly....) Plus I guess with the state of PC ports I figure a lot of publishers would rather ask people to buy the full game rather than discover that there is, yet again, no FOV slider or VSYNC adjustment. Plus with more games shifting to a free-to-play model, there's not much point in making demos of those...
You'd think that, given the state of price pressure on PC games, where everything is sold for ten bucks within a year of its release, PC publishers would be more diligent about using any tool afforded to them to encourage purchases out of the gate.
I'm not necessarily complaining about the lack of PC demos, mind: I just wait until games are super cheap and figure I can afford to occasionally spend 10 bucks on a crappy game if I'm making relatively smart purchases otherwise. I just think it's interesting how demos have completely shifted from being a PC-exclusive thing to almost entirely a console concept at this point. Maybe the next-gen consoles, being so close to standard PC architecture, will encourage more PC demos to launch alongside their console counterparts?
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