@Shady said:
@MordeaniisChaos said:
@CL60 said:
@MordeaniisChaosThey are typically full of all the worst things in video games. Repetition within a series, not killing a series when it should be, generic character designs (seriously, there are about 3 looks for 90% of games that come out of the east) and ancient design philosophy. Not to mention the bullshit that the few good developers pull by putting ONE DUDES NAME ON IT.
Same can be said about our games.
Oh yes, to an extent that could be said about every piece of entertainment regardless of origin. But most of our at least mildly successful stuff has variety, save for the CoDs and all that. But Halo, Gears of War, Ghost Recon/Rainbow Six, Arma and a bunch of other games keep even that genre more unique and refreshing than the eastern equivilant, being the JRPG.
You listed games I think have honestly stagnated with each progressive entry. Then again, I'm not sure what you equate uniqueness and freshness with.
Standing apart from their peers. Just because there are a million games cribbing of of Gears of War, most of them are shit, or add a lot of variety to the game. If you buy into the term "Gears of War clone" for anything but that one weird japanese game with towers and the lady and germs or something.... That looked like a japanese Gears of War, then yeah, your going to think Gears of War is super generic and stuff, but it stands out from it's peers, ie high quality well recieved games. It's a third person game but it doesn't feel like other games, and it's a great series.Also, there are three of them. Not 20.
Halo, how many biblical scifi shooters have you played in the last couple of years? Reach and ODST while similar in over arching gameplay, mixed things up in tone and mechanics enough to keep those games interesting. Yeah, Halo 4 is coming and its seeming like another Halo game but who knows, it might be a cool. It might change things up in a meaningful selection of ways. But there aren't a lot of "Halos" out there. There aren't even really a lot of Sci Fi shooters.
Ghost Recon and Rainbow Six offer up a more tactical experience, and vary pretty significantly in feel and presentation, though yeah, they are realistic contemporary shootin games, but they handle and feel pretty different. And there aren't a ton of tactical shooters out there that get into the public's eye.
And I don't even need to argue Arma's case because that shit is nuts.
Also, Starcraft, Diablo, Dragon Age, C&C, AoE:O, Portal, MOBAs, TF2, Uncharted, The Last of Us, I Am Alive. There are plenty of major games with a lot of diversity from one another. Name ANY game and there will be derivatives of it. CoD has a million clones, every game has games that try to play off it's success. The important thing is to stand out amongst your peers. Yes, shooters are popular. So are RTS games, so are RPGs, so are weird indie games. So is fuckin minecraft. And when you consider what Gears of War's actual peers are, ie Halo and CoD and Ghost Recon and Arma and Deus Ex, ie quality polished products that are popular with consumers, it's not exactly identical to those games, it's pretty damn different.
You didn't disprove my point. However, you did list more games that I would admit have left their mark in gaming's history though I wouldn't list a game that isn't even out yet.
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